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Summury

Cub3D is a This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.

Skill

  • C language
  • Raycasting
  • Rigor
  • Imperative programming
  • Algorithms
  • Graphics
  • miniLibX

Usage

git clone --recurse-submodules https://github.com/abouramd/Cub3D_42.git

cd Cub3D_42

make bonus

./cub3D_bonus maps/map_bonus.cub

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