Cub3D is a This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.
- C language
- Raycasting
- Rigor
- Imperative programming
- Algorithms
- Graphics
- miniLibX
git clone --recurse-submodules https://github.com/abouramd/Cub3D_42.git
cd Cub3D_42
make bonus
./cub3D_bonus maps/map_bonus.cub