Mozilla Webmaker's mission is to help enable a new generation of digital creators and webmakers, giving people the tools and skills they need to move from using the Web to actively making the Web. To this end, the Webmaker App is an entry point to the Webmaker community that provides a radically simple interface for creating mobile applications directly on device.
Before you jump into the code you'll want to download, install, and configure the following:
- Android Studio
- Node 0.12+ w/ ES6 ("harmony") features enabled
- NPM 2.6+
git clone https://github.com/mozilla/webmaker-android
cd webmaker-android
npm install
While the majority of webmaker-android
is built using Web technologies, it runs within a native Android wrapper that is included as part of this codebase. If you would like to make changes to the wrapper or if you'd like to test the app, we recommend you use Android Studio.
If you make a change regarding activities within this native Android wrapper, you will need to update the res/xml/app_tracker.xml
file to create a display name for that new activity, in Google Analytics.
- Create the built assets with
npm run build
- Install and configure Android Studio
- Open Android Studio and select "Import Project"
- If Android Studio asks, choose "Create project from existing sources"
- Select the "webmaker-android" directory
Once you have the project open, you can run it within an emulator or on any Android device with USB debugging enabled by selecting "Run 'app'" from the "Run" dropdown menu. For more information, please check out the Android SDK documentation.
Each fragment within webmaker-android
is actually just a web page! You can find all of the js, css, and static assets in the ./www_src/
directory. Static files in ./www_src/static/
will be copied to the main directory during build.
To run and develop in a web browser without testing on device, simply run
npm start
IRC: #webmaker
on irc.mozilla.org
Forum: https://groups.google.com/forum/#!forum/mozilla.webmaker
There are a few standards to bear in mind when adding new pages or components to the project.
Components are added to the www_src/components
directory. Pages are added to www_src/pages
. Each component or page needs its own subdirectory, JSX file, and LESS file. All three should share a common name.
For example:
www_src/components/link/
├── link.jsx
└── link.less
Be sure to add the LESS file as an import in www_src/main.less
so that it gets compiled!
Component markup should contain a top-level class name that corresponds to its filename (eg: .link
for link
). Pages should similarly have a top-level ID (eg: #editor
for editor
).
File names are hyphenated lowercase. For example: section-2.jsx
.
Webmaker for Android attempts to use network resources as sparingly as possible. In addition, it is important to cover failure and loading states gracefully at all times. To this end, we have a few React components and libraries included in the project to help make this easier:
The ./lib/api.js
module is the primary way in which you should interact with api.webmaker.org. This module can use Android's SharedPreferences
API to cache API requests thus reducing network requests. If you would like to use the cache, you can send useCache: true
to the module:
var api = require('./lib/api.js');
api({
uri: '/discover',
useCache: true
}, function (err, results) {
// do stuff w/ cached results if found!
});
Any time you are loading images over the network, we recommend that you use the <ImageLoader>
react component. This gives you access to important events like loading and error states as well as a hook for providing a loading animation. Full documentation can be found here: https://github.com/hzdg/react-imageloader
While very few native Android APIs are used throughout the app, there are a few instances where native APIs are exposed to JS and react using the WebAppInterace.java
class:
The application uses an Android class called Router
to move between activities. Similar to how you can pass parameters in a URL router like Express, the Android Router
class can provide route parameters via the router.js
mixin. When using the mixin, route parameters will be bound to route
within the react class's state.
var router = require('./lib/router.js');
var MyThing = React.createClass({
mixins: [router],
// ...
componentWillMount: function () {
console.log(this.state.route);
}
});
SharedPreferences
is a simple key/value store API native to Android that can be used to persist values to disk that are only available to the Webmaker application. You can both set and get values to SharedPreferences
using Java <-> JS bindings that are provided within WebAppInterface.java
:
if (window.Android) {
window.Android.setSharedPreferences('my::cache::key', 'foobar');
var hit = window.Android.getSharedPreferences('my::cache::key');
console.log(hit); // prints "foobar"
}
SharedPreferences
is automatically namespaced to the current activity. You can override this behavior by passing true
to the optional "global" parameter:
window.Android.getSharedPreferences('state', true);
MemStorage
is a single LRUCache
instance that is provided as a singleton. This can be used to persist values to memory that are not needed in-between app sessions. You can both set and get values to MemStorage
using Java <-> JS bindings that are provided within WebAppInterface.java
:
if (window.Android) {
window.Android.setMemStorage('my::cache::key', 'foobar', false);
var hit = window.Android.getMemStorage('my::cache::key', false);
console.log(hit); // prints "foobar"
}
MemStorage
is automatically namespaced to the current activity. You can override this behavior by passing true
to the optional "global" parameter:
window.Android.getMemStorage('state', true);
This function allows you to send event data to Google Analytics by calling the trackEvent()
method. Optionally you can specify a numeric value (int) to pass along in your event, however this isn't required. Please see the below code for example implementation.
You can read more about the parameters and what they do here: https://developers.google.com/analytics/devguides/collection/android/v4/events
if (window.Android) {
window.Android.trackEvent('category', 'action', 'label');
window.Android.trackEvent('category', 'action', 'label', 'value'); // optional value
}