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Update CharacterData, NamePlateInfo
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Haselnussbomber committed Feb 18, 2025
1 parent 8ff3725 commit cafad27
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Showing 2 changed files with 5 additions and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,8 @@ public partial struct CharacterData {
[FieldOffset(0x28)] public ushort StatusLoopVfxId; // TODO: 7.1: not sure
[FieldOffset(0x2A)] public byte ClassJob;
[FieldOffset(0x2B)] public byte Level;

[FieldOffset(0x2C)] public byte Icon;
[FieldOffset(0x2D)] public byte SEPack;
[FieldOffset(0x2E)] public byte ShieldValue;

[FieldOffset(0x30)] public byte OnlineStatus;
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3 changes: 3 additions & 0 deletions FFXIVClientStructs/FFXIV/Client/UI/RaptureAtkModule.cs
Original file line number Diff line number Diff line change
Expand Up @@ -112,6 +112,9 @@ public bool IsUiVisible {
[StructLayout(LayoutKind.Explicit, Size = 0x250)]
public struct NamePlateInfo {
[FieldOffset(0x00)] public GameObjectId ObjectId;
[FieldOffset(0x20)] public uint Level;
[FieldOffset(0x24)] public uint ClassJobId;
[FieldOffset(0x2C)] public uint Icon;
[FieldOffset(0x30)] public Utf8String Name;
[FieldOffset(0xA0)] public Utf8String FcName;
[FieldOffset(0x108)] public Utf8String Title;
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