Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Rework hit effect #430

Merged
merged 11 commits into from
Mar 4, 2024
Merged

Rework hit effect #430

merged 11 commits into from
Mar 4, 2024

Conversation

agateau
Copy link
Owner

@agateau agateau commented Mar 4, 2024

  • Make it possible to enable/disable bonuses via an env var
  • Replace spinning on hit with "disrupt"
  • Make it possible for Renderer to draw to cell or to screen
  • Add smoke effect when disrupted
  • Slightly increase disruption duration
  • Make smoke come out of the hood of the vehicle
  • Make smoke more visible
  • Wheel: Remove now unused gripEnabled property
  • Do not trigger turbo when driving over a turbo cell while disrupted

@agateau agateau linked an issue Mar 4, 2024 that may be closed by this pull request
7 tasks
@agateau agateau changed the title rework bullet damage Rework hit effect Mar 4, 2024
@agateau agateau enabled auto-merge March 4, 2024 16:08
@agateau agateau merged commit 3a0cd49 into master Mar 4, 2024
4 checks passed
@agateau agateau deleted the rework-bullet-damage branch March 4, 2024 16:23
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Stuck in a tree
1 participant