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Missions
Note that this page is a developer checklist for the missions and may not reflect the actual implemented gameplay.
Status:
Objective: Rebuild Achilles
Success condition: original: N/A
Failure condition: Achilles gets destroyed. Fired!
Status:
Objective: Protect the random trader ships from pirates
Success condition: original: all traders saved?
Failure condition: more than one trader lost?
Fired when all traders lost?
Video: random trader under attack
Remark: attack probably happens once per week, has TTL of several days
Individual tasks for traders.
Rewards: 500 cr, 1000 cr, 5000 cr
Last attack will contain a pirate destroyer
Remark: interleaved with Mission 3 and 4
Status:
Objective: Escort a cargo ship "Transport"
Success condition: ship not destroyed, reward: Shield1
Failure condition: ship destroyed
Video: Escort cargo ; Merchant attacked ; Merchant destroyed
Remark: Pirate attack near San Sterling
Status:
Objective: Resolve pirate battle near Naxos
Success condition: single pirate ship survived
Failure condition: single pirate ship destroyed
Video: Naxos unknown ships?
Remark: the single "Rebel" pirate ship will be your ally in the battle.
Status:
Objective: Cover the Thorin's retreat from Garthog forces
Success condition: Thorin survives
Failure condition: Thorin lost, Fired!
Video: Request reinforcements: Success: +3 Fighter 1 douglas_thorin_escort, douglas_thorin_escort_reinforcements
Movie: thorin_escort
Remark: if you saved the pirate in Mission 4, you get single-time help in the defense.
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- Cruiser 1 without radar
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- 2 Fighter 2
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- Centronom
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- New Caroline
Status:
Sequence: 1
Objective: Defend Achilles from Garthog surprise attack
Notes:
- scripted fleet attacks Achilles after a few days in the rank
- Ground units will attack cheapest buildings first
- Do not let the user produce Cruiser 1
Success condition: Garthogs defeated (either in orbit or on ground)
Failure condition: Achilles taken by Garthog. Fired!
Status:
Sequence: 2
Objective: Defend trader from Garthog pirates
Video: merchant_under_attack_garthog
Reward: 5000 cr
Sequence: after first virus infection
Objective: Defend trader from Garthog pirates again
Reward: Good relations with FreeTraders later on in the game
Status:
Sequence: 3
Objective: Complete the test
Notes:
- Activated by going to the bridge
- Flashbacks starts after this by 2 months
Status:
Sequence 4:
Objective: Deal with the San Sterling Smuggler
Success condition: either destroyed or smuggler flees
Failure condition:
- smuggler reaches the planet san_sterling_smuggler_escaped
- any other trader destroyed by you san_sterling_smuggler_killed_innocent
Video: san_sterling_smuggler, san_sterling_smuggler_killed, merchant_in
Status:
Sequence: 5
Objective: Escort governor of Centronom
Success condition: original: always, ensure safe arrival
Failure condition: governor's fleet destroyed
Video: douglas_escort_centronom_governor ; colony_ship_arrival
Notes:
- Appears at San Sterling, heading to Naxos
Status:
Sequence: 6
Objective: Defend the planet from Garthog attack
Success condition: planet saved
Failure condition: planet lost
Notes:
- Garthog will choose the least defended planet
- Display send messages according to the chosen planet
Status:
Sequence: 7
Objective: Virus infection on New Caroline
Success condition: planet survived
Failure condition: planet lost
Video: new_caroline_virus, new_caroline_virus_again, etc.
Notes:
- Report the infection to colonel message
- Receive hubble2 on Naxos and San Sterling
- Turn back traders. Need ability to choose a target from overlapping units!
First virus infection
Subsequent virus infection
Subsequent virus infection, unless reported to colonel
Subsequent virus infection, unless reported to colonel
Subsequent virus infection, unless reported to colonel
Status:
Sequence: 9
Objective: Escort admiral Benson to New Caroline
Failure condition: Not met with Benson
Video: douglas_escort_admiral_benson ; douglas_escort_admiral_benson_failed ; colony_ship_arrival_2
Reward: 5 Laser ?
Notes:
- Admiral's fleet starts off from Achilles
- Attacked by Garthog fleet containing one Battleship
Status:
Sequence: 10
Objective: Destroy the virus carriers
Success: virus carriers destroyed
Failure: N/A
Notes:
- Becomes available after Task 2 and report to colonel, or after task 5
Status:
Notes:
- See spy movie
- Talk to Kelly in the bar
Status:
Objective: Escort money carrier
Notes:
- 2 weeks later
- New Caroline -> San Sterling
- Attacked by few Garthog fighters and destroyers
video: flagship_arrival (maybe swap with Benson's video, as this is not a flagship as banson's ship is it)
Status:
Objective: Stop the stolen prototype
Reward: Move to level 3
Notes:
- 1 week after money escort
- Appears near New Caroline -> Garthog N?
- Garthog: 2 Battleships, few destroyers, fighters, 1 Human Destroyer 2
Notes:
- +1 Flagship with 4 light tanks
Status:
Objective: Defeat the Garthogs
Objective: Capture Garthog N
Status:
Objective: Blockade of Zeuson
Success condition: Rebel governor turned back
Failure condition: Rebel governor escaped or killed?
Notes:
- After 4-5 days, a FreeTraders "Unknown" will leave Zeuson, should flee
Video: take_prisoner
Status:
Objective: Talk to Brian
Notes:
- Flashback after zeuson blockade
Status:
Objective: Escort prototype
Reward: Destroyer 2 available
Notes:
- 2 weeks after blockade
- Zeuson -> somewhere right
- Attacked by 1+10+30 garthog fleet
Notes:
- +Thorin, 6 light tanks, 1 Cruiser 1, 6 Fighter 2
Status:
Objective: build, research, colonize
Success condition: Own 7 more planets (either colonization or capture)
Reward: Promotion to Grand admiral
Status:
Objective: Talk to the doctor in the Bar
Objective: Contact the Earth development center of robotics
Notes:
- Flashback after 2-3 days of promotion
Status:
Objective: Make first contact with the Dargslan
Reward: Promotion to Grand admiral
Notes:
- either the planet count, or the first battle with the Dargslan will trigger Level 5
Status:
Objective: Defeat the Dargslan
Success condition: Dargslans own 0 planets