Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Suggestion: integrate these changes into the OldUnreal patches #3

Closed
ahrib opened this issue Jan 14, 2022 · 2 comments
Closed

Suggestion: integrate these changes into the OldUnreal patches #3

ahrib opened this issue Jan 14, 2022 · 2 comments
Labels
enhancement New feature or request

Comments

@ahrib
Copy link

ahrib commented Jan 14, 2022

Hi there, thanks for the awesome work.

Would be great to see this integrated into the latest OldUnreal patches repo
https://github.com/OldUnreal/UnrealTournamentPatches

@alexstrout alexstrout added the enhancement New feature or request label Aug 15, 2022
@alexstrout
Copy link
Owner

Just wanted to note it looks like this is being tracked at: OldUnreal/UnrealTournamentPatches#496

I'll look into possibly submitting a PR - updating the Weapon code (if possible as a non-breaking change) would be significantly cleaner than patching things on-the-fly with this fix.

@alexstrout
Copy link
Owner

Proper weapon and FOV scaling is being integrated into the OldUnreal patches via another approach:
OldUnreal/UnrealTournamentPatches#111 (comment)

This fix should no longer be needed if using those patches on release. 👍

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants