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Building and running

  • Clone the repo with all submodules: git clone https://github.com/apollovy/crawl-ios --recurse-submodules && cd crawl-ios
    • For this you would need git and some other tools from xcode: xcode-select --install
  • Build the original crawl for mac to make some files appear: cd Libraries/crawl/crawl-ref/source && make TILES=1 mac-app-tiles && cd ../../../..
    • Make sure you have python executable with yaml module installed. We can specify the path to correct python with PYTHON=... the same way as we do for TILES=1.
  • Install pods: pod install
  • Open the dcss.workspace in XCode
  • Select target device or simulator
  • Press Run
    • Possibly you will have to update signing: XCode -> dcss project -> dcss target -> Signing and capabilities.

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Dungeon Crawl Stone Soup port to iOS

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