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Final Project Aaron Roberts CSCI 4920 - Game Programming -- Files * Screenshots/ This directory has screenshots of gameplay. * FinalProject.uproject Unreal Engine project file. * Content/FinalProject Contains the majority of the new assets which are unique to this project. -- Controls Usual FPS controls. * WASD to move * Spacebar to jump * Mouse to look * Left click to fire -- Play Instructions Open FinalProject.uproject in Unreal Editor and press play. The goal of the game is to protect the core (located in the middle of the arena) from being destroyed. The current health of the core is shown on the HUD in the top left. The game ends when either the core is destroyed or all the enemy waves have been defeated. Several waves of enemies will spawn from various spots in the arena. The red balls scattered throughout the arena are speed powerups. Run over them to temporarily increase your move speed. The blue pads on the ground are jump pads. These can be used to navigate the arena more quickly and to get to otherwise inaccessible platforms.
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