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Ikaros

Requirements

  • Godot 4.4 dev 7
  • Python >= 3.7

Running gdtoolkit

Before pushing code to GitHub you should run the linter and the formatter on the project.

Installation

Set up and activate a Python virtual environment in the project root and run pip install -r requirements.txt.

gdlint

Run gdlint Ikaros/core Ikaros/game in the terminal. Fix any errors in your code the linter may find.

gdformat

Run gdformat -c Ikaros/core Ikaros/game in the terminal to check if the formatter finds any issues with the code.

Run gdformat -d Ikaros/core Ikaros/game to show what the formatter would change.

Run gdformat Ikaros/core Ikaros/game to let the formatter edit the code, or make manual changes to satisfy the formatter.

About autoloads

For the time being autoloads have been removed from the project, as they can't be resolved when running script checks (godot --headless --quit --check-only --script <script>) on specific files.

Acknowledgments

About

Experimental project in Godot game development.

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