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issue with dragon mounts #22

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johnfg2610 opened this issue Mar 3, 2016 · 17 comments
Open

issue with dragon mounts #22

johnfg2610 opened this issue Mar 3, 2016 · 17 comments
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@johnfg2610
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"DragonMounts mod is throwing exceptions to a standard Minecraft function call"
http://pastebin.com/3Q2svfjF

@Spartan322
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What is journeymap?

@johnfg2610
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its a map mod

@Spartan322
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None of these exceptions are being thrown by the dragon mounts as far as I can see.

@johnfg2610
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well ive just spoke to journeymapes dev team they said what i quoted

@Spartan322
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Hold on, it seems to be some type of strange render issue, I'm confused why journeymap would fail at getting a renderer

@johnfg2610
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idk i just know they blamed you lol

@Spartan322
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Seems like an old version. I can't find the lines according to the log

@johnfg2610
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1.7.10

@Spartan322
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This is not a full log, how can I know that?

@johnfg2610
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i can get you the full log sry

@johnfg2610
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@johnfg2610
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and dragon mounts R41

@Spartan322
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First, pastebin/gist should be able to handle the whole file, so it be best if you pasted the whole log into a pastebin.

Also, that's odd, unless the dragon's model is null and yet the dragon isn't during rendering, that shouldn't happen, that is so strange

@johnfg2610
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yep now im stuck and seem to be crashing the sever :(

@Spartan322
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Unless journeymap is accessing the texture on the server? At this point, only ata4 will probably know

@johnfg2610
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no idea :(

@ata4
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ata4 commented Mar 3, 2016

I guess that journeymap is calling getEntityTexture() before DragonRenderer has rendered anything, because the current dragon model is still undefined at that point. I can fix it by setting the model immediately in the constructor, but the fix will be for the upcoming 1.8.9 port only for now.

@ata4 ata4 added the bug label Mar 3, 2016
ata4 added a commit that referenced this issue Mar 4, 2016
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