-
Notifications
You must be signed in to change notification settings - Fork 48
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
issue with dragon mounts #22
Comments
What is journeymap? |
its a map mod |
|
well ive just spoke to journeymapes dev team they said what i quoted |
Hold on, it seems to be some type of strange render issue, I'm confused why journeymap would fail at getting a renderer |
idk i just know they blamed you lol |
|
1.7.10 |
This is not a full log, how can I know that? |
i can get you the full log sry |
and dragon mounts R41 |
First, pastebin/gist should be able to handle the whole file, so it be best if you pasted the whole log into a pastebin. Also, that's odd, unless the dragon's model is null and yet the dragon isn't during rendering, that shouldn't happen, that is so strange |
yep now im stuck and seem to be crashing the sever :( |
Unless journeymap is accessing the texture on the server? At this point, only ata4 will probably know |
no idea :( |
I guess that journeymap is calling getEntityTexture() before DragonRenderer has rendered anything, because the current dragon model is still undefined at that point. I can fix it by setting the model immediately in the constructor, but the fix will be for the upcoming 1.8.9 port only for now. |
"DragonMounts mod is throwing exceptions to a standard Minecraft function call"
http://pastebin.com/3Q2svfjF
The text was updated successfully, but these errors were encountered: