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CS rollup
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awgil committed Jan 21, 2025
1 parent 1072fd0 commit 10dec46
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Showing 2 changed files with 12 additions and 1 deletion.
2 changes: 1 addition & 1 deletion FFXIVClientStructs
Submodule FFXIVClientStructs updated 27 files
+1 −106 7.1_changes.md
+9 −0 CExporter/Exporter.cs
+6 −0 FFXIVClientStructs/Attributes/CExporterExcelAttribute.cs
+12 −0 FFXIVClientStructs/FFXIV/Client/Game/Character/DrawDataContainer.cs
+8 −8 FFXIVClientStructs/FFXIV/Client/Game/Character/TimelineContainer.cs
+4 −4 FFXIVClientStructs/FFXIV/Client/Game/GameMain.cs
+0 −1 FFXIVClientStructs/FFXIV/Client/Game/InstanceContent/InstanceContentDirector.cs
+23 −16 FFXIVClientStructs/FFXIV/Client/Game/InstanceContent/PublicContentBozja.cs
+0 −3 FFXIVClientStructs/FFXIV/Client/Game/InstanceContent/PublicContentDirector.cs
+2 −0 FFXIVClientStructs/FFXIV/Client/Game/InventoryManager.cs
+17 −0 FFXIVClientStructs/FFXIV/Client/Game/Network/PacketPlayerGearsetData.cs
+1 −1 FFXIVClientStructs/FFXIV/Client/Game/UI/PlayerState.cs
+82 −0 FFXIVClientStructs/FFXIV/Client/System/Configuration/CharamakeAvatarSaveDataContainer.cs
+2 −0 FFXIVClientStructs/FFXIV/Client/System/Framework/Framework.cs
+14 −0 FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentInventory.cs
+1 −1 FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentInventoryContext.cs
+18 −0 FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentMiragePrismPrismSetConvert.cs
+7 −0 FFXIVClientStructs/FFXIV/Client/UI/Agent/AgentModule.cs
+2 −2 FFXIVClientStructs/FFXIV/Client/UI/Info/InfoProxyItemSearch.cs
+3 −0 FFXIVClientStructs/FFXIV/Client/UI/Misc/RaptureGearsetModule.cs
+51 −50 FFXIVClientStructs/FFXIV/Client/UI/UIModuleInterface.cs
+1 −1 FFXIVClientStructs/FFXIV/Component/GUI/AtkStage.cs
+10 −0 FFXIVClientStructs/FFXIV/Component/GUI/AtkUnitManager.cs
+73 −38 README.md
+7,701 −7,651 ida/data.yml
+7,833 −5,050 ida/ffxiv_structs.yml
+17,628 −0 ida/old/data_2024.12.07.0000.0000.yml
11 changes: 11 additions & 0 deletions TODO
Original file line number Diff line number Diff line change
@@ -1,4 +1,15 @@
immediate plans
- circle vs rect/cone intersection
- fru
-- banish 2 ai
-- proper circle bounds -> revise everything
-- p1 fall of faith presets for hhttmmrr / hrmttmrh
-- mirror 1 hints for ranged
-- ur laser circle hint on top of baits
-- apoc revise default prio for healers
-- p4 crystal hitbox
-- ct revise visual pos hints for eruptions
-- ct revise visual pos hints for rewind
- ai refactoring
-- high-level ai modules
--- ordered before standard rotation modules
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