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Fixed forgiven apathy module.
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awgil committed May 3, 2024
1 parent da0f56a commit 1cec762
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,7 @@ public D052ForgivenApathyStates(BossModule module) : base(module)

[ModuleInfo(BossModuleInfo.Maturity.Contributed, Contributors = "Malediktus", GroupType = BossModuleInfo.GroupType.CFC, GroupID = 659, NameID = 8267)]
public class D052ForgivenApathy(WorldState ws, Actor primary)
: BossModule(ws, primary, primary.Position.X < -100 ? new(5, -198.5f) : new(-187.5f, -118), primary.Position.X < -100 ? new ArenaBoundsRect(8, 17, 105.Degrees()) : new ArenaBoundsRect(12, 21, 120.Degrees()))
: BossModule(ws, primary, primary.Position.X > -100 ? new(5, -198.5f) : new(-187.5f, -118), primary.Position.X > -100 ? new ArenaBoundsRect(8, 17, 105.Degrees()) : new ArenaBoundsRect(12, 21, 120.Degrees()))
{
protected override void DrawEnemies(int pcSlot, Actor pc)
{
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