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namespace BossMod.Dawntrail.Extreme.Ex2ZoraalJa; | ||
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class AeroIII(BossModule module) : Components.Knockback(module, ignoreImmunes: true) | ||
{ | ||
public readonly IReadOnlyList<Actor> Voidzones = module.Enemies(OID.BitingWind); | ||
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private static readonly AOEShapeCircle _shape = new(4); | ||
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public override IEnumerable<Source> Sources(int slot, Actor actor) | ||
{ | ||
foreach (var v in Voidzones) | ||
yield return new(v.Position, 25, Shape: _shape); | ||
} | ||
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public override void DrawArenaForeground(int pcSlot, Actor pc) | ||
{ | ||
foreach (var v in Voidzones) | ||
_shape.Outline(Arena, v.Position); | ||
base.DrawArenaForeground(pcSlot, pc); | ||
} | ||
} |
49 changes: 49 additions & 0 deletions
49
BossMod/Modules/Dawntrail/Extreme/Ex2ZoraalJa/BitterWhirlwind.cs
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namespace BossMod.Dawntrail.Extreme.Ex2ZoraalJa; | ||
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// TODO: generalize to 'aoe tankswap tankbuster' | ||
class BitterWhirlwind(BossModule module) : Components.GenericBaitAway(module, centerAtTarget: true) | ||
{ | ||
private Actor? _source; | ||
private ulong _prevTarget; | ||
private DateTime _activation; | ||
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private static readonly AOEShapeCircle _shape = new(5); | ||
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public override void Update() | ||
{ | ||
CurrentBaits.Clear(); | ||
if (_source != null) | ||
{ | ||
var target = WorldState.Actors.Find(_source.CastInfo?.TargetID ?? Module.PrimaryActor.TargetID); | ||
if (target != null) | ||
{ | ||
CurrentBaits.Add(new(Module.PrimaryActor, target, _shape, _activation)); | ||
} | ||
} | ||
} | ||
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public override void AddHints(int slot, Actor actor, TextHints hints) | ||
{ | ||
if (CurrentBaits.Any(b => b.Target.InstanceID == _prevTarget) && actor.Role == Role.Tank) | ||
hints.Add(_prevTarget != actor.InstanceID ? "Taunt!" : "Pass aggro!"); | ||
base.AddHints(slot, actor, hints); | ||
} | ||
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public override void OnCastStarted(Actor caster, ActorCastInfo spell) | ||
{ | ||
if ((AID)spell.Action.ID == AID.BitterWhirlwindAOEFirst) | ||
{ | ||
_source = caster; | ||
_activation = spell.NPCFinishAt; | ||
} | ||
} | ||
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public override void OnEventCast(Actor caster, ActorCastEvent spell) | ||
{ | ||
if ((AID)spell.Action.ID is AID.BitterWhirlwindAOEFirst or AID.BitterWhirlwindAOERest) | ||
{ | ||
++NumCasts; | ||
_prevTarget = spell.MainTargetID; | ||
} | ||
} | ||
} |
108 changes: 108 additions & 0 deletions
108
BossMod/Modules/Dawntrail/Extreme/Ex2ZoraalJa/ChasmOfVollok.cs
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namespace BossMod.Dawntrail.Extreme.Ex2ZoraalJa; | ||
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class ChasmOfVollokFangSmall(BossModule module) : Components.GenericAOEs(module, ActionID.MakeSpell(AID.ChasmOfVollokFangSmallAOE)) | ||
{ | ||
public readonly List<AOEInstance> AOEs = []; | ||
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private static readonly AOEShapeRect _shape = new(2.5f, 2.5f, 2.5f); | ||
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public override IEnumerable<AOEInstance> ActiveAOEs(int slot, Actor actor) => AOEs; | ||
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public override void OnCastStarted(Actor caster, ActorCastInfo spell) | ||
{ | ||
if ((AID)spell.Action.ID == AID.ChasmOfVollokFangSmall) | ||
{ | ||
// the visual cast happens on one of the side platforms at intercardinals, offset by 30 | ||
var platformOffset = 30 / 1.41421356f; | ||
var offset = new WDir(caster.Position.X > Module.Center.X ? -platformOffset : +platformOffset, caster.Position.Z > Module.Center.Z ? -platformOffset : +platformOffset); | ||
AOEs.Add(new(_shape, caster.Position + offset, spell.Rotation, spell.NPCFinishAt)); | ||
} | ||
} | ||
} | ||
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// note: we can start showing aoes earlier, right when fang actors spawn | ||
class ChasmOfVollokFangLarge(BossModule module) : Components.GenericAOEs(module, ActionID.MakeSpell(AID.ChasmOfVollokFangLargeAOE)) | ||
{ | ||
public readonly List<AOEInstance> AOEs = []; | ||
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private static readonly AOEShapeRect _shape = new(5, 5, 5); | ||
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public override IEnumerable<AOEInstance> ActiveAOEs(int slot, Actor actor) => AOEs; | ||
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public override void OnCastStarted(Actor caster, ActorCastInfo spell) | ||
{ | ||
if ((AID)spell.Action.ID == AID.VollokLargeAOE) | ||
{ | ||
AOEs.Add(new(_shape, caster.Position, spell.Rotation, spell.NPCFinishAt)); | ||
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var mainOffset = Ex2ZoraalJa.NormalCenter - Module.Center; | ||
var fangOffset = caster.Position - Module.Center; | ||
var mirrorOffset = fangOffset.Dot(mainOffset) > 0 ? -2 * mainOffset : 2 * mainOffset; | ||
AOEs.Add(new(_shape, caster.Position + mirrorOffset, spell.Rotation, spell.NPCFinishAt)); | ||
} | ||
} | ||
} | ||
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class ChasmOfVollokPlayer(BossModule module) : Components.GenericAOEs(module, ActionID.MakeSpell(AID.ChasmOfVollokPlayer), "GTFO from occupied cell!") | ||
{ | ||
public bool Active; | ||
private readonly List<Actor> _targets = []; | ||
private DateTime _activation; | ||
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private static readonly AOEShapeRect _shape = new(2.5f, 2.5f, 2.5f); | ||
private static readonly WDir _localX = (-135).Degrees().ToDirection(); | ||
private static readonly WDir _localZ = 135.Degrees().ToDirection(); | ||
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public override IEnumerable<AOEInstance> ActiveAOEs(int slot, Actor actor) | ||
{ | ||
if (!Active) | ||
yield break; | ||
var platformOffset = 2 * (Module.Center - Ex2ZoraalJa.NormalCenter); | ||
foreach (var t in _targets.Exclude(actor)) | ||
{ | ||
var playerOffset = t.Position - Ex2ZoraalJa.NormalCenter; | ||
var playerX = _localX.Dot(playerOffset); | ||
var playerZ = _localZ.Dot(playerOffset); | ||
if (Math.Abs(playerX) >= 15 || Math.Abs(playerZ) >= 15) | ||
{ | ||
playerOffset -= platformOffset; | ||
playerX = _localX.Dot(playerOffset); | ||
playerZ = _localZ.Dot(playerOffset); | ||
} | ||
var cellX = CoordinateToCell(playerX); | ||
var cellZ = CoordinateToCell(playerZ); | ||
var cellCenter = Ex2ZoraalJa.NormalCenter + _localX * CellCenterCoordinate(cellX) + _localZ * CellCenterCoordinate(cellZ); | ||
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yield return new(_shape, cellCenter, 45.Degrees(), _activation); | ||
if (platformOffset != default) | ||
yield return new(_shape, cellCenter + platformOffset, 45.Degrees(), _activation); | ||
} | ||
} | ||
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public override void Update() | ||
{ | ||
// assume that if player dies, he won't participate in the mechanic | ||
_targets.RemoveAll(t => t.IsDead); | ||
} | ||
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public override PlayerPriority CalcPriority(int pcSlot, Actor pc, int playerSlot, Actor player, ref uint customColor) => PlayerPriority.Normal; | ||
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public override void OnEventIcon(Actor actor, uint iconID) | ||
{ | ||
if (iconID == (uint)IconID.ChasmOfVollok) | ||
{ | ||
_targets.Add(actor); | ||
_activation = WorldState.FutureTime(6.1f); | ||
} | ||
} | ||
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private int CoordinateToCell(float x) => x switch | ||
{ | ||
< -5 => 0, | ||
< 0 => 1, | ||
< 5 => 2, | ||
_ => 3 | ||
}; | ||
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private float CellCenterCoordinate(int c) => -7.5f + c * 5; | ||
} |
42 changes: 42 additions & 0 deletions
42
BossMod/Modules/Dawntrail/Extreme/Ex2ZoraalJa/DrumOfVollok.cs
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namespace BossMod.Dawntrail.Extreme.Ex2ZoraalJa; | ||
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class DrumOfVollokPlatforms(BossModule module) : BossComponent(module) | ||
{ | ||
public bool Active; | ||
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public override void OnEventEnvControl(byte index, uint state) | ||
{ | ||
if (index != 11) | ||
return; | ||
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switch (state) | ||
{ | ||
case 0x00800040: | ||
Module.Arena.Bounds = Ex2ZoraalJa.NWPlatformBounds; | ||
Module.Arena.Center += 15 * 135.Degrees().ToDirection(); | ||
Active = true; | ||
break; | ||
case 0x02000100: | ||
Module.Arena.Bounds = Ex2ZoraalJa.NEPlatformBounds; | ||
Module.Arena.Center += 15 * (-135).Degrees().ToDirection(); | ||
Active = true; | ||
break; | ||
} | ||
} | ||
} | ||
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class DrumOfVollok(BossModule module) : Components.StackWithCastTargets(module, ActionID.MakeSpell(AID.DrumOfVollokAOE), 4, 2, 2); | ||
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class DrumOfVollokKnockback(BossModule module) : Components.Knockback(module, ignoreImmunes: true) | ||
{ | ||
private readonly DrumOfVollok? _main = module.FindComponent<DrumOfVollok>(); | ||
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public override IEnumerable<Source> Sources(int slot, Actor actor) | ||
{ | ||
if (_main == null || _main.Stacks.Any(s => s.Target == actor)) | ||
yield break; | ||
foreach (var s in _main.Stacks) | ||
if (actor.Position.InCircle(s.Target.Position, s.Radius)) | ||
yield return new(s.Target.Position, 25, s.Activation); | ||
} | ||
} |
19 changes: 19 additions & 0 deletions
19
BossMod/Modules/Dawntrail/Extreme/Ex2ZoraalJa/DutysEdge.cs
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namespace BossMod.Dawntrail.Extreme.Ex2ZoraalJa; | ||
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// TODO: create and use generic 'line stack' component | ||
class DutysEdge(BossModule module) : Components.GenericWildCharge(module, 4, ActionID.MakeSpell(AID.DutysEdgeAOE), 100) | ||
{ | ||
public override void OnEventCast(Actor caster, ActorCastEvent spell) | ||
{ | ||
switch ((AID)spell.Action.ID) | ||
{ | ||
case AID.DutysEdgeTarget: | ||
foreach (var (i, p) in Raid.WithSlot(true)) | ||
PlayerRoles[i] = p.InstanceID == spell.MainTargetID ? PlayerRole.Target : PlayerRole.Share; | ||
break; | ||
case AID.DutysEdgeAOE: | ||
++NumCasts; | ||
break; | ||
} | ||
} | ||
} |
28 changes: 28 additions & 0 deletions
28
BossMod/Modules/Dawntrail/Extreme/Ex2ZoraalJa/Ex2ZoraalJa.cs
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namespace BossMod.Dawntrail.Extreme.Ex2ZoraalJa; | ||
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class MultidirectionalDivide(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.MultidirectionalDivide), new AOEShapeCross(30, 2)); | ||
class MultidirectionalDivideMain(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.MultidirectionalDivideMain), new AOEShapeCross(30, 4)); | ||
class MultidirectionalDivideExtra(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.MultidirectionalDivideExtra), new AOEShapeCross(40, 2)); | ||
class RegicidalRage(BossModule module) : Components.TankbusterTether(module, ActionID.MakeSpell(AID.RegicidalRageAOE), (uint)TetherID.RegicidalRage, 8); | ||
class BurningChains(BossModule module) : Components.Chains(module, (uint)TetherID.BurningChains, ActionID.MakeSpell(AID.BurningChainsAOE)); | ||
class HalfCircuitRect(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.HalfCircuitAOERect), new AOEShapeRect(60, 60)); | ||
class HalfCircuitDonut(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.HalfCircuitAOEDonut), new AOEShapeDonut(10, 30)); | ||
class HalfCircuitCircle(BossModule module) : Components.SelfTargetedAOEs(module, ActionID.MakeSpell(AID.HalfCircuitAOECircle), new AOEShapeCircle(10)); | ||
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[ModuleInfo(BossModuleInfo.Maturity.Verified, GroupType = BossModuleInfo.GroupType.CFC, GroupID = 996, PlanLevel = 100)] | ||
public class Ex2ZoraalJa(WorldState ws, Actor primary) : BossModule(ws, primary, new(100, 100), NormalBounds) | ||
{ | ||
public static readonly WPos NormalCenter = new(100, 100); | ||
public static readonly ArenaBoundsRect NormalBounds = new(20, 20, 45.Degrees()); | ||
public static readonly ArenaBoundsRect SmallBounds = new(10, 10, 45.Degrees(), 20); | ||
public static readonly ArenaBoundsCustom NWPlatformBounds = BuildTwoPlatformsBounds(135.Degrees()); | ||
public static readonly ArenaBoundsCustom NEPlatformBounds = BuildTwoPlatformsBounds(-135.Degrees()); | ||
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private static ArenaBoundsCustom BuildTwoPlatformsBounds(Angle orientation) | ||
{ | ||
var dir = orientation.ToDirection(); | ||
var main = new PolygonClipper.Operand(CurveApprox.Rect(dir, 10, 10).Select(p => p - 15 * dir)); | ||
var side = new PolygonClipper.Operand(CurveApprox.Rect(dir, 10, 10).Select(p => p + 15 * dir)); | ||
return new(20, NormalBounds.Clipper.Union(main, side)); | ||
} | ||
} |
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