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Ex3: meteors drop on dead players, apparently.
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awgil committed Nov 17, 2024
1 parent 3267157 commit dbdc99d
Showing 1 changed file with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -140,7 +140,7 @@ public override void AddHints(int slot, Actor actor, TextHints hints)
if (_meteorsAbovePlatforms[slot] != shouldBeAbovePlatform)
hints.Add(shouldBeAbovePlatform ? "Fly above platform!" : "GTFO from platform!");

var shouldNotBeStacked = _meteorsAbovePlatforms[slot] ? Raid.WithoutSlot() : Raid.WithSlot().IncludedInMask(_meteorsAbovePlatforms).Actors();
var shouldNotBeStacked = _meteorsAbovePlatforms[slot] ? Raid.WithoutSlot() : Raid.WithSlot(true).IncludedInMask(_meteorsAbovePlatforms).Actors();
if (shouldNotBeStacked.InRadiusExcluding(actor, 4).Any())
hints.Add("Spread!");

Expand All @@ -151,7 +151,7 @@ public override void AddHints(int slot, Actor actor, TextHints hints)

public override void DrawArenaForeground(int pcSlot, Actor pc)
{
foreach (var p in Raid.WithSlot().IncludedInMask(_meteorsAbovePlatforms).Actors())
foreach (var p in Raid.WithSlot(true).IncludedInMask(_meteorsAbovePlatforms).Actors())
Arena.AddCircle(p.Position, 4, ArenaColor.Danger);
}

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