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lime_qt: Switch to GetUserDefaultUILanguage to fetch active display language on Windows #521

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@kleidis kleidis commented Oct 24, 2024

Use GetUserDefaultUILanguage instead of QLocale on Windows platforms
This fixes the language mismatch if the language settings key is empty as on first boot of the emulator or when the user selects System for thei language

I've heard this issue might accur on MacOS and i got no clie but from what i could fidn online it;s mostly Windows having these issues with QLocale

Clsoes #242
However to make sure its acutally fixed, i'm leaving it up as a draft and for people to test it

OpenSauce04 and others added 30 commits April 19, 2024 21:45
- Upgrade AGP dependency from 8.2.1 to 8.3.2
- Upgrade Gradle version to 8.4
Fix for full screen Smash Bros crash in Vulkan
Both Linux versions are now built with Clang
citra_log.txt --> lime3ds_log.txt
citra_log.txt.old.txt --> lime3ds_log.old.txt
- Now has a radio button interface instead of a slider
- Now shows resolution alongside multiplier
Helps to reduce visual clutter a bit.
Co-Authored-By: Mario Davó <[email protected]>
Co-Authored-By: PabloMK7 <[email protected]>
These seem pretty unnecessary for an emulator which will be used almost exclusively through a GUI
Not worth the effort of correcting them
rtiangha and others added 21 commits September 27, 2024 09:27
Adapted from mandarine3ds/mandarine#47

Co-authored-by: Charles Lombardo <[email protected]>
Co-authored-by: Ishan09811 <[email protected]>
Co-authored-by: OpenSauce04 <[email protected]>
* lime_qt: Build fixes for QT 6.8

Replace deprecated `stateChanged` function with `checkStateChanged` that was first introduced in QT 6.7.

* lime_qt: Use macros to detect QT version

* lime_qt: Group QT macro version checks together
@kleidis kleidis changed the title lime_qt: Switch to WIN API to fetch active display language lime_qt: Switch to GetUserDefaultUILanguage to fetch active display language on Windows Oct 24, 2024
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