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@balu92 balu92 released this 08 Sep 12:12
· 4 commits to master since this release

Multiple DestroyEvents are fixed
Undefined/null WeaponNames are fixed

WeaponName can be:
"Explosive Charge", "F1 Grenade", "Hunting Bow", "Mutant Bear Claw", "Bear Claw", same with wolf
the default is: "Bleeding", if it's "Bleeding" it can be radiation, starving, fall dmg... I can't fix that

python.reload pluginname will reload a certain plugin
python.reload will reload all plugin
python.load pluginname will load a certain plugin if it's not already loaded
python.unload pluginname will unload a certain plugin if it's loaded
(you need to be rcon admin or do it from external console, so the same as with fougerite.reload)