add basic support for dotLottie #243
runner.yml
on: push
📊 Static checks
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Code style, file formatting, and docs
22s
Matrix: 🐧 Linux / build-linux
🍏 iOS
/
Template (target=template_release)
1m 46s
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP
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Build and test Godot CPP
🪲 Godot CPP
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Check GDExtension header with a C compiler
Annotations
4 errors and 2 warnings
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🐧 Linux / Editor w/ Mono (target=editor):
scene/resources/2d/tile_set.h#L153
'csd.TileSet::CompatibilityShapeData::one_way_margin' may be used uninitialized in this function [-Werror=maybe-uninitialized]
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🐧 Linux / Editor w/ Mono (target=editor):
scene/resources/2d/tile_set.h#L153
'*((void*)& csd +8)' may be used uninitialized in this function [-Werror=maybe-uninitialized]
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🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 2.
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🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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