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[Fix] The "jumping" bug #9

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@mgray88 mgray88 commented Feb 6, 2020

As noted in the #2, stopPullToDismiss is called twice (when progress is zero, but also because handlePan is called again with panGestureRecognizer.state equal to .ended) and so UIPercentDrivenInteractiveTransition.cancel() is called twice.

Fixes #2

@mgray88 mgray88 requested a review from benguild February 6, 2020 17:44
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Fix the "jumping" bug. — Occasionally, the transition jumps, or in the Simulator gets stuck.
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