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Font Atlas #7

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cart opened this issue May 17, 2020 · 1 comment
Closed

Font Atlas #7

cart opened this issue May 17, 2020 · 1 comment
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A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible

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@cart
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cart commented May 17, 2020

Each piece of text is currently rendered to its own texture, which isn't very efficient. It would be good to use an atlas to render text.

@cart cart added C-Feature A new feature, making something new possible A-Rendering Drawing game state to the screen labels May 17, 2020
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cart commented Jun 22, 2020

we now have font atlases!

@cart cart closed this as completed Jun 22, 2020
robtfm pushed a commit to robtfm/bevy that referenced this issue Mar 3, 2023
tychedelia pushed a commit to tychedelia/bevy that referenced this issue Oct 6, 2024
tychedelia pushed a commit to tychedelia/bevy that referenced this issue Nov 23, 2024
…n-let-statements-can-fail

rescope imported constants
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A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible
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