Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add support for reading from mapped buffers #1274

Merged
merged 2 commits into from
Jan 22, 2021
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 2 additions & 2 deletions crates/bevy_pbr/src/render_graph/lights_node.rs
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ use bevy_ecs::{
use bevy_render::{
render_graph::{CommandQueue, Node, ResourceSlots, SystemNode},
renderer::{
BufferId, BufferInfo, BufferUsage, RenderContext, RenderResourceBinding,
BufferId, BufferInfo, BufferMapMode, BufferUsage, RenderContext, RenderResourceBinding,
RenderResourceBindings, RenderResourceContext,
},
};
Expand Down Expand Up @@ -103,7 +103,7 @@ pub fn lights_node_system(
return;
}

render_resource_context.map_buffer(staging_buffer);
render_resource_context.map_buffer(staging_buffer, BufferMapMode::Write);
} else {
let buffer = render_resource_context.create_buffer(BufferInfo {
size: max_light_uniform_size,
Expand Down
4 changes: 2 additions & 2 deletions crates/bevy_render/src/render_graph/nodes/camera_node.rs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@ use crate::{
camera::{ActiveCameras, Camera},
render_graph::{CommandQueue, Node, ResourceSlots, SystemNode},
renderer::{
BufferId, BufferInfo, BufferUsage, RenderContext, RenderResourceBinding,
BufferId, BufferInfo, BufferMapMode, BufferUsage, RenderContext, RenderResourceBinding,
RenderResourceBindings, RenderResourceContext,
},
};
Expand Down Expand Up @@ -87,7 +87,7 @@ pub fn camera_node_system(
};

let staging_buffer = if let Some(staging_buffer) = state.staging_buffer {
render_resource_context.map_buffer(staging_buffer);
render_resource_context.map_buffer(staging_buffer, BufferMapMode::Write);
staging_buffer
} else {
let size = std::mem::size_of::<[[f32; 4]; 4]>();
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ use crate::{
prelude::Visible,
render_graph::{CommandQueue, Node, ResourceSlots, SystemNode},
renderer::{
self, BufferInfo, BufferUsage, RenderContext, RenderResourceBinding,
self, BufferInfo, BufferMapMode, BufferUsage, RenderContext, RenderResourceBinding,
RenderResourceBindings, RenderResourceContext, RenderResourceHints,
},
texture,
Expand Down Expand Up @@ -490,7 +490,7 @@ fn render_resources_node_system<T: RenderResources>(
uniform_buffer_arrays.resize_staging_buffer(render_resource_context);

if let Some(staging_buffer) = state.uniform_buffer_arrays.staging_buffer {
render_resource_context.map_buffer(staging_buffer);
render_resource_context.map_buffer(staging_buffer, BufferMapMode::Write);
render_resource_context.write_mapped_buffer(
staging_buffer,
0..state.uniform_buffer_arrays.staging_buffer_size as u64,
Expand Down Expand Up @@ -703,7 +703,7 @@ fn asset_render_resources_node_system<T: RenderResources + Asset>(
uniform_buffer_arrays.resize_staging_buffer(render_resource_context);

if let Some(staging_buffer) = state.uniform_buffer_arrays.staging_buffer {
render_resource_context.map_buffer(staging_buffer);
render_resource_context.map_buffer(staging_buffer, BufferMapMode::Write);
render_resource_context.write_mapped_buffer(
staging_buffer,
0..state.uniform_buffer_arrays.staging_buffer_size as u64,
Expand Down
Original file line number Diff line number Diff line change
@@ -1,7 +1,9 @@
use super::RenderResourceContext;
use crate::{
pipeline::{BindGroupDescriptorId, PipelineDescriptor},
renderer::{BindGroup, BufferId, BufferInfo, RenderResourceId, SamplerId, TextureId},
renderer::{
BindGroup, BufferId, BufferInfo, BufferMapMode, RenderResourceId, SamplerId, TextureId,
},
shader::{Shader, ShaderError},
texture::{SamplerDescriptor, TextureDescriptor},
};
Expand Down Expand Up @@ -66,7 +68,18 @@ impl RenderResourceContext for HeadlessRenderResourceContext {
write(&mut buffer, self);
}

fn map_buffer(&self, _id: BufferId) {}
fn read_mapped_buffer(
&self,
id: BufferId,
_range: Range<u64>,
read: &dyn Fn(&[u8], &dyn RenderResourceContext),
) {
let size = self.buffer_info.read().get(&id).unwrap().size;
let buffer = vec![0; size];
read(&buffer, self);
}

fn map_buffer(&self, _id: BufferId, _mode: BufferMapMode) {}

fn unmap_buffer(&self, _id: BufferId) {}

Expand Down
6 changes: 6 additions & 0 deletions crates/bevy_render/src/renderer/render_resource/buffer.rs
Original file line number Diff line number Diff line change
Expand Up @@ -43,3 +43,9 @@ bitflags::bitflags! {
const INDIRECT = 256;
}
}

#[derive(Debug, Clone, Copy, PartialEq)]
pub enum BufferMapMode {
Read,
Write,
}
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
use super::{BufferId, BufferInfo, RenderResource, RenderResourceBinding};
use crate::{
render_graph::CommandQueue,
renderer::{BufferUsage, RenderContext, RenderResourceContext},
renderer::{BufferMapMode, BufferUsage, RenderContext, RenderResourceContext},
};
use bevy_ecs::{Res, ResMut};

Expand Down Expand Up @@ -115,7 +115,7 @@ impl SharedBuffers {
}

if let Some(staging_buffer) = self.staging_buffer {
render_resource_context.map_buffer(staging_buffer);
render_resource_context.map_buffer(staging_buffer, BufferMapMode::Write);
}
}

Expand Down
12 changes: 10 additions & 2 deletions crates/bevy_render/src/renderer/render_resource_context.rs
Original file line number Diff line number Diff line change
@@ -1,6 +1,8 @@
use crate::{
pipeline::{BindGroupDescriptorId, PipelineDescriptor, PipelineLayout},
renderer::{BindGroup, BufferId, BufferInfo, RenderResourceId, SamplerId, TextureId},
renderer::{
BindGroup, BufferId, BufferInfo, BufferMapMode, RenderResourceId, SamplerId, TextureId,
},
shader::{Shader, ShaderError, ShaderLayout, ShaderStages},
texture::{SamplerDescriptor, TextureDescriptor},
};
Expand All @@ -24,7 +26,13 @@ pub trait RenderResourceContext: Downcast + Send + Sync + 'static {
range: Range<u64>,
write: &mut dyn FnMut(&mut [u8], &dyn RenderResourceContext),
);
fn map_buffer(&self, id: BufferId);
fn read_mapped_buffer(
&self,
id: BufferId,
range: Range<u64>,
read: &dyn Fn(&[u8], &dyn RenderResourceContext),
);
fn map_buffer(&self, id: BufferId, mode: BufferMapMode);
fn unmap_buffer(&self, id: BufferId);
fn create_buffer_with_data(&self, buffer_info: BufferInfo, data: &[u8]) -> BufferId;
fn create_shader_module(&self, shader_handle: &Handle<Shader>, shaders: &Assets<Shader>);
Expand Down
27 changes: 23 additions & 4 deletions crates/bevy_wgpu/src/renderer/wgpu_render_resource_context.rs
Original file line number Diff line number Diff line change
Expand Up @@ -9,8 +9,8 @@ use bevy_render::{
BindGroupDescriptor, BindGroupDescriptorId, BindingShaderStage, PipelineDescriptor,
},
renderer::{
BindGroup, BufferId, BufferInfo, RenderResourceBinding, RenderResourceContext,
RenderResourceId, SamplerId, TextureId,
BindGroup, BufferId, BufferInfo, BufferMapMode, RenderResourceBinding,
RenderResourceContext, RenderResourceId, SamplerId, TextureId,
},
shader::{glsl_to_spirv, Shader, ShaderError, ShaderSource},
texture::{Extent3d, SamplerDescriptor, TextureDescriptor},
Expand Down Expand Up @@ -622,11 +622,30 @@ impl RenderResourceContext for WgpuRenderResourceContext {
write(&mut data, self);
}

fn map_buffer(&self, id: BufferId) {
fn read_mapped_buffer(
&self,
id: BufferId,
range: Range<u64>,
read: &dyn Fn(&[u8], &dyn RenderResourceContext),
) {
let buffer = {
let buffers = self.resources.buffers.read();
buffers.get(&id).unwrap().clone()
};
let buffer_slice = buffer.slice(range);
let data = buffer_slice.get_mapped_range();
read(&data, self);
}

fn map_buffer(&self, id: BufferId, mode: BufferMapMode) {
let buffers = self.resources.buffers.read();
let buffer = buffers.get(&id).unwrap();
let buffer_slice = buffer.slice(..);
let data = buffer_slice.map_async(wgpu::MapMode::Write);
let wgpu_mode = match mode {
BufferMapMode::Read => wgpu::MapMode::Read,
BufferMapMode::Write => wgpu::MapMode::Write,
};
let data = buffer_slice.map_async(wgpu_mode);
self.device.poll(wgpu::Maintain::Wait);
if future::block_on(data).is_err() {
panic!("Failed to map buffer to host.");
Expand Down