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Resurrecting flappy_bevy (adopted, rewritten) #15421

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11 changes: 11 additions & 0 deletions Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -2058,6 +2058,17 @@ description = "Demonstrates how to create a loading screen that waits for all as
category = "Games"
wasm = true

[[example]]
name = "flappy_bevy"
path = "examples/games/flappy_bevy.rs"
doc-scrape-examples = true

[package.metadata.example.flappy_bevy]
name = "Flappy Bevy"
description = "It's Flappy Bird, but an entire flock."
category = "Games"
wasm = true

# Input
[[example]]
name = "char_input_events"
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1 change: 1 addition & 0 deletions examples/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -314,6 +314,7 @@ Example | Description
[Breakout](../examples/games/breakout.rs) | An implementation of the classic game "Breakout".
[Contributors](../examples/games/contributors.rs) | Displays each contributor as a bouncy bevy-ball!
[Desk Toy](../examples/games/desk_toy.rs) | Bevy logo as a desk toy using transparent windows! Now with Googly Eyes!
[Flappy Bevy](../examples/games/flappy_bevy.rs) | It's Flappy Bird, but an entire flock.
[Game Menu](../examples/games/game_menu.rs) | A simple game menu
[Loading Screen](../examples/games/loading_screen.rs) | Demonstrates how to create a loading screen that waits for all assets to be loaded and render pipelines to be compiled.

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