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[Merged by Bors] - Make ktx2 and zstd default features #7696
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@JMS55 should this be in the release milestone? |
Probably. I'll add both this and the tonemapping PR to the milestone. Unsure why the CI is failing for this, though... |
There is a test ( |
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bors r+
# Objective - Environment maps use these formats, and in the future rendering LUTs will need textures loaded by default in the engine ## Solution - Make ktx2 and zstd part of the default feature - Let examples assume these features are enabled --- ## Changelog - `ktx2` and `zstd` are now party of bevy's default enabled features ## Migration Guide - If you used the `ktx2` or `zstd` features, you no longer need to explicitly enable them, as they are now part of bevy's default enabled features
Pull request successfully merged into main. Build succeeded:
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- Environment maps use these formats, and in the future rendering LUTs will need textures loaded by default in the engine - Make ktx2 and zstd part of the default feature - Let examples assume these features are enabled --- - `ktx2` and `zstd` are now party of bevy's default enabled features - If you used the `ktx2` or `zstd` features, you no longer need to explicitly enable them, as they are now part of bevy's default enabled features
Objective
Solution
Changelog
ktx2
andzstd
are now part of bevy's default enabled featuresMigration Guide
ktx2
orzstd
features, you no longer need to explicitly enable them, as they are now part of bevy's default enabled features