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Remove "bevy_text" feature attributes on imports used by non-text systems #8907

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Jun 21, 2023
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2 changes: 0 additions & 2 deletions crates/bevy_ui/src/render/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,6 @@ mod render_pass;
use bevy_core_pipeline::{core_2d::Camera2d, core_3d::Camera3d};
use bevy_hierarchy::Parent;
use bevy_render::{ExtractSchedule, Render};
#[cfg(feature = "bevy_text")]
use bevy_window::{PrimaryWindow, Window};
pub use pipeline::*;
pub use render_pass::*;
Expand Down Expand Up @@ -33,7 +32,6 @@ use bevy_render::{
Extract, RenderApp, RenderSet,
};
use bevy_sprite::SpriteAssetEvents;
#[cfg(feature = "bevy_text")]
use bevy_sprite::TextureAtlas;
#[cfg(feature = "bevy_text")]
use bevy_text::{PositionedGlyph, Text, TextLayoutInfo};
Expand Down