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ForestFire

@Author: Brian Finnerty

This project was to build out a simplified version of Conways Game of Life, named Forest Fire. This game has a number of trees, a direction to the wind and a number of fires. Every round, trees will grow in the direction where their seeds are blown on the grid. Any tree that is adjacent to an on-fire tree burst into flames. Trees already on fire are burn down. A seed will grow up in the next iteration of the game. The goal of this project was to utilize Mips Assembly to work with memory management and low-level commands, as well as test my planning abilities for my code.

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