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Use custom map types with custom hasher types
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//! Type aliases for maps used by `wasmparser` | ||
//! | ||
//! This module contains type aliases used for [`HashMap`], [`HashSet`], | ||
//! [`IndexMap`], and [`IndexSet`]. Note that these differ from upstream types | ||
//! in the `indexmap` crate and the standard library due to customization of the | ||
//! hash algorithm type parameter. | ||
use core::hash::{BuildHasher, Hasher}; | ||
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/// Wasmparser-specific type alias for an ordered map. | ||
pub type IndexMap<K, V> = indexmap::IndexMap<K, V, RandomState>; | ||
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/// Wasmparser-specific type alias for an ordered set. | ||
pub type IndexSet<K> = indexmap::IndexSet<K, RandomState>; | ||
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/// Wasmparser-specific type alias for hash map. | ||
pub type HashMap<K, V> = hashbrown::HashMap<K, V, RandomState>; | ||
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/// Wasmparser-specific type alias for hash set. | ||
pub type HashSet<K> = hashbrown::HashSet<K, RandomState>; | ||
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/// Wasmparser's hashing state stored per-map. | ||
/// | ||
/// This is DoS-resistant when the `std` feature is activated and still somewhat | ||
/// resistant when it's not active but not as secure. | ||
#[derive(Clone, Debug)] | ||
pub struct RandomState(RandomStateImpl); | ||
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impl Default for RandomState { | ||
#[inline] | ||
fn default() -> RandomState { | ||
RandomState(RandomStateImpl::default()) | ||
} | ||
} | ||
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impl BuildHasher for RandomState { | ||
type Hasher = RandomStateHasher; | ||
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#[inline] | ||
fn build_hasher(&self) -> RandomStateHasher { | ||
RandomStateHasher(self.0.build_hasher()) | ||
} | ||
} | ||
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/// Wasmparser's hasher type used with [`RandomState`]. | ||
pub struct RandomStateHasher(<RandomStateImpl as BuildHasher>::Hasher); | ||
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impl Hasher for RandomStateHasher { | ||
#[inline] | ||
fn finish(&self) -> u64 { | ||
self.0.finish() | ||
} | ||
#[inline] | ||
fn write(&mut self, bytes: &[u8]) { | ||
self.0.write(bytes) | ||
} | ||
#[inline] | ||
fn write_u8(&mut self, i: u8) { | ||
self.0.write_u8(i) | ||
} | ||
#[inline] | ||
fn write_u16(&mut self, i: u16) { | ||
self.0.write_u16(i) | ||
} | ||
#[inline] | ||
fn write_u32(&mut self, i: u32) { | ||
self.0.write_u32(i) | ||
} | ||
#[inline] | ||
fn write_u64(&mut self, i: u64) { | ||
self.0.write_u64(i) | ||
} | ||
#[inline] | ||
fn write_u128(&mut self, i: u128) { | ||
self.0.write_u128(i) | ||
} | ||
#[inline] | ||
fn write_usize(&mut self, i: usize) { | ||
self.0.write_usize(i) | ||
} | ||
#[inline] | ||
fn write_i8(&mut self, i: i8) { | ||
self.0.write_i8(i) | ||
} | ||
#[inline] | ||
fn write_i16(&mut self, i: i16) { | ||
self.0.write_i16(i) | ||
} | ||
#[inline] | ||
fn write_i32(&mut self, i: i32) { | ||
self.0.write_i32(i) | ||
} | ||
#[inline] | ||
fn write_i64(&mut self, i: i64) { | ||
self.0.write_i64(i) | ||
} | ||
#[inline] | ||
fn write_i128(&mut self, i: i128) { | ||
self.0.write_i128(i) | ||
} | ||
#[inline] | ||
fn write_isize(&mut self, i: isize) { | ||
self.0.write_isize(i) | ||
} | ||
} | ||
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// When the `std` feature is active reuse the standard library's implementation | ||
// of hash state and hasher. | ||
#[cfg(feature = "std")] | ||
use std::collections::hash_map::RandomState as RandomStateImpl; | ||
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// When the `std` feature is NOT active then rely on `ahash::RandomState`. That | ||
// relies on ASLR by default for randomness. | ||
#[derive(Default, Clone, Debug)] | ||
#[cfg(not(feature = "std"))] | ||
struct RandomStateImpl; | ||
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#[cfg(not(feature = "std"))] | ||
impl BuildHasher for RandomStateImpl { | ||
type Hasher = ahash::AHasher; | ||
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#[inline] | ||
fn build_hasher(&self) -> ahash::AHasher { | ||
ahash::RandomState::new().build_hasher() | ||
} | ||
} |
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