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Minor improvement #109
Minor improvement #109
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WalkthroughThe pull request introduces changes to the video duration slider's event handling in the media preview functionality. The modifications replace pointer-specific events ( Changes
Sequence DiagramsequenceDiagram
participant User
participant Slider
participant VideoPlayer
User->>Slider: Start interaction
Slider->>VideoPlayer: onChangeStart(duration)
User->>Slider: Adjust slider
Slider->>VideoPlayer: onChanged(duration)
User->>Slider: End interaction
Slider->>VideoPlayer: onChangeEnd(duration)
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Actionable comments posted: 0
🧹 Nitpick comments (1)
app/lib/ui/flow/media_preview/components/video_player_components/video_duration_slider.dart (1)
65-84
: Consider handling precision in duration conversionsWhile the implementation is clean, converting durations to/from seconds using
toInt()
could lead to precision loss for millisecond-level positions. Consider preserving millisecond precision:-value: position.inSeconds.toDouble(), -max: duration.inSeconds.toDouble(), +value: position.inMilliseconds / 1000, +max: duration.inMilliseconds / 1000, -onChangeStart: (value) => onChangeStart.call(Duration(seconds: value.toInt())), -onChangeEnd: (value) => onChangeEnd.call(Duration(seconds: value.toInt())), -onChanged: (double value) => onChanged.call(Duration(seconds: value.toInt())), +onChangeStart: (value) => onChangeStart.call(Duration(milliseconds: (value * 1000).toInt())), +onChangeEnd: (value) => onChangeEnd.call(Duration(milliseconds: (value * 1000).toInt())), +onChanged: (double value) => onChanged.call(Duration(milliseconds: (value * 1000).toInt())),🧰 Tools
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[warning] File was automatically formatted due to formatting issues. The changes have been applied.
📜 Review details
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Review profile: CHILL
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📒 Files selected for processing (2)
app/lib/ui/flow/media_preview/components/video_player_components/video_duration_slider.dart
(3 hunks)app/lib/ui/flow/media_preview/media_preview_screen.dart
(1 hunks)
🧰 Additional context used
🪛 GitHub Actions: Analyze
app/lib/ui/flow/media_preview/components/video_player_components/video_duration_slider.dart
[warning] File was automatically formatted due to formatting issues. The changes have been applied.
⏰ Context from checks skipped due to timeout of 90000ms (1)
- GitHub Check: build
🔇 Additional comments (3)
app/lib/ui/flow/media_preview/components/video_player_components/video_duration_slider.dart (2)
12-14
: Great abstraction improvement!The change from pointer-specific events to duration-based callbacks makes the component more focused on its domain (video duration) rather than implementation details (pointer events). This aligns well with Flutter's Slider widget patterns.
🧰 Tools
🪛 GitHub Actions: Analyze
[warning] File was automatically formatted due to formatting issues. The changes have been applied.
24-24
: LGTM!The addition of
onChangeStart
as a required parameter maintains consistency with other duration callbacks.🧰 Tools
🪛 GitHub Actions: Analyze
[warning] File was automatically formatted due to formatting issues. The changes have been applied.
app/lib/ui/flow/media_preview/media_preview_screen.dart (1)
453-459
: LGTM!The implementation correctly handles the slider interactions by:
- Updating the pointer state
- Seeking to the new position when needed
- Properly updating the video position during dragging
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Actionable comments posted: 0
🧹 Nitpick comments (2)
app/lib/ui/flow/media_preview/components/video_player_components/video_duration_slider.dart (2)
65-72
: Consider accessibility implications of removing the thumb.While using
SliderComponentShape.noThumb
creates a cleaner look, it might impact accessibility as:
- The thumb provides visual feedback for the current position
- It makes the touch target more visible
- It helps users understand the interactive nature of the slider
Consider using a minimal thumb shape instead of removing it completely.
- thumbShape: SliderComponentShape.noThumb, + thumbShape: const RoundSliderThumbShape( + enabledThumbRadius: 6, + elevation: 0, + ),
73-84
: Improve precision by using milliseconds instead of seconds.The current implementation loses millisecond precision by converting to seconds. Consider using milliseconds for better precision:
- value: position.inSeconds.toDouble(), - max: duration.inSeconds.toDouble(), + value: position.inMilliseconds.toDouble(), + max: duration.inMilliseconds.toDouble(), min: 0, activeColor: appColorSchemeDark.primary, inactiveColor: appColorSchemeDark.outline, onChangeStart: (value) => onChangeStart - .call(Duration(seconds: value.toInt())), + .call(Duration(milliseconds: value.toInt())), onChangeEnd: (value) => onChangeEnd - .call(Duration(seconds: value.toInt())), + .call(Duration(milliseconds: value.toInt())), onChanged: (double value) => - onChanged.call(Duration(seconds: value.toInt())), + onChanged.call(Duration(milliseconds: value.toInt())),
📜 Review details
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Review profile: CHILL
Plan: Pro
📒 Files selected for processing (1)
app/lib/ui/flow/media_preview/components/video_player_components/video_duration_slider.dart
(3 hunks)
🔇 Additional comments (1)
app/lib/ui/flow/media_preview/components/video_player_components/video_duration_slider.dart (1)
Line range hint
12-24
: Great improvement in the API design!The change from pointer-based callbacks to duration-based callbacks is a solid improvement that:
- Makes the API more focused on what changes (duration) rather than how it changes (pointer)
- Aligns with Flutter's standard callback patterns
- Simplifies testing by removing the need to mock pointer events
Summary by CodeRabbit
New Features
Refactor