Releases: cataclysmbnteam/Cataclysm-BN
Nightly 2025-02-18
- PR: #6096 feat(balance): reduce material requirements for cleaning guns by chaosvolt
- PR: #6093 feat(UI): further audit of item category by chaosvolt
- PR: #6099 fix: add seeds for spurge flowers by arijust
- PR: #6067 **feat: JSONize spellcasting encumbrance threshold ** by Hourousha
- PR: #6098 fix: make dangerous chemicals impossible to ingest by arijust
- PR: #6100 feat(balance): use
trash_dumpster
for the dumpster of the mapgendollarstore
by 0Monet - PR: #6081 fix: Enemies now bash vehicles and furniture in the way by DeltaEpsilon7787
- PR: #6089 feat: Ammo casing recipes by Berehenia
These are the outputs for the build of commit 3b69095065b798a21548410aefb42713c21ecfde
Nightly 2025-02-17
- PR: #6095 feat(balance): stamina no longer affects walking movecost, instead affecting dodge rating and melee damage by chaosvolt
These are the outputs for the build of commit 6bf10f1d0a46c92f94a346e8adcb2eaf7e85eafa
Nightly 2025-02-16
- PR: #6085 feat(balance): audit basic-tier blacksmithing by chaosvolt
- PR: #6092 feat(balance): additional rebalancing for gunmods by chaosvolt
- PR: #6094 fix: meth withdrawl won't cause you to die of eepy by chaosvolt
- PR: #5898 feat: reliable finale generation, stubbed in existing rarer buildings for finales by killorank2
These are the outputs for the build of commit ab2ef9b5447e16c71300005512b01a942fcea187
Nightly 2025-02-15
- PR: #6086 refactor: separate game info to own file by scarf005
- PR: #6090 feat: Add siphon ability to
Integrated Toolset
by Zlorthishen - PR: #6091 feat(balance): consistency update for blackpowder tolerance of firearms by chaosvolt
These are the outputs for the build of commit 323182e6bdc002db8faad46d351274a165c4352b
Nightly 2025-02-14
- PR: #6068 feat(balance): split recipes for primers to allow more granular, reversible production by chaosvolt
- PR: #6080 feat(balance): rebalalance steel/hard plating recipes, allow crafting hard armor plates by chaosvolt
- PR: #6088 fix: make morel culture recipe consistent with normal mushroom recipe by chaosvolt
These are the outputs for the build of commit e45a2d065a22a387e9821e6c8af8a5edb42645f5
Nightly 2025-02-13
- PR: #6084 feat(balance): be more clear about guns that lack integral sights, spawn affected shotguns with backup iron sights by chaosvolt
These are the outputs for the build of commit 3e3340cff7ae7495c0c02092eead8b9e9f48e352
Nightly 2025-02-11
- PR: #6078 fix: water dispensers and purifers don't erase inherited flags anymore by chaosvolt
- PR: #6079 fix: Animal blood isn't cannibalism by RobbieNeko
- PR: #5987 feat(port): streams by LyleSY
These are the outputs for the build of commit 4d0b7764abbfa35c78332c56ba5b32644e021b0f
Nightly 2025-02-10
- PR: #6075 feat(balance, mods/MagicalNights): Change magic academy spawning conditions, change door type by RobbieNeko
These are the outputs for the build of commit 8472bf5d6c2dc2c1bf86af49cff75d37a1755233
Nightly 2025-02-09
- PR: #6037 feat(UI): add
Simple
andCompact
compasses for small screens by Lamandus - PR: #6070 feat(balance, mods/MagicalNights): Nerf the ooze's spell by RobbieNeko
- PR: #6026 fix: sleep menu no longer complains about deafness when using infolink alarm by chaosvolt
- PR: #6072 fix: use regional terrain for
s_garage_1
by 0Monet - PR: #6074 chore: Obsolete No Hope and Generic Guns by RobbieNeko
- PR: #6073 feat(mods/MagicalNights,balance): Move krabgeks to swamps, adjust swamp spawns by RobbieNeko
These are the outputs for the build of commit 60a818123558d62d0197e9aeb85e512b91924edf
Nightly 2025-02-08
- no changes
These are the outputs for the build of commit 8db7b315eac7f9d9cbc45e4c8d6dd29a57dbe1a0