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[Skylanders Trap Team] HUD, blur filter removal and more (#674)
Thanks to @Flextape05 for his work on these additions!
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17 changes: 17 additions & 0 deletions
17
src/SkylandersGiants/Enhancements/BloomRemoval/47333cb953c7d81d_0000000000000079_ps.txt
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#version 460 | ||
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||
// Define uniform binding for Vulkan and OpenGL compatibility | ||
#ifdef VULKAN | ||
layout(set = 1, binding = 0) uniform sampler2D textureUnitPS0; | ||
#else | ||
uniform sampler2D textureUnitPS0; | ||
#endif | ||
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||
// Input and output locations | ||
layout(location = 0) in vec2 passUV; | ||
layout(location = 0) out vec4 passPixelColor0; | ||
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||
void main() | ||
{ | ||
passPixelColor0 = texture(textureUnitPS0, passUV); | ||
} |
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[Definition] | ||
titleIds = 000500001010D700,0005000010116000 | ||
name = Bloom removal | ||
path = "Skylanders: Giants/Enhancements/Bloom removal" | ||
description = Removes the bloom when playing the game||Made by Flextape05 | ||
version = 6 |
17 changes: 17 additions & 0 deletions
17
src/SkylandersGiants/Enhancements/BlurRemoval/f5e032e0741202e2_0000000000000079_ps.txt
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#version 460 | ||
|
||
// Define uniform binding for Vulkan and OpenGL compatibility | ||
#ifdef VULKAN | ||
layout(set = 1, binding = 0) uniform sampler2D textureUnitPS0; | ||
#else | ||
uniform sampler2D textureUnitPS0; | ||
#endif | ||
|
||
// Input and output locations | ||
layout(location = 0) in vec2 passUV; | ||
layout(location = 0) out vec4 passPixelColor0; | ||
|
||
void main() | ||
{ | ||
passPixelColor0 = texture(textureUnitPS0, passUV); | ||
} |
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[Definition] | ||
titleIds = 000500001010D700,0005000010116000 | ||
name = Blur filter removal | ||
path = "Skylanders: Giants/Enhancements/Blur filter removal" | ||
description = Removes the muddy blur AA when playing the game||Made by Flextape05 | ||
version = 6 |
17 changes: 17 additions & 0 deletions
17
src/SkylandersGiants/Enhancements/DOF/ac3473462e963299_000000000000f249_ps.txt
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,17 @@ | ||
#version 460 | ||
|
||
// Define uniform binding for Vulkan and OpenGL compatibility | ||
#ifdef VULKAN | ||
layout(set = 1, binding = 0) uniform sampler2D textureUnitPS0; | ||
#else | ||
uniform sampler2D textureUnitPS0; | ||
#endif | ||
|
||
// Input and output locations | ||
layout(location = 0) in vec2 passUV; | ||
layout(location = 0) out vec4 passPixelColor0; | ||
|
||
void main() | ||
{ | ||
passPixelColor0 = texture(textureUnitPS0, passUV); | ||
} |
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[Definition] | ||
titleIds = 000500001010D700,0005000010116000 | ||
name = BackgroundBlur Removal | ||
path = "Skylanders: Giants/Enhancements/DOF removal" | ||
description = disables the games backbground blur||Made by Flextape05 | ||
version = 6 |
20 changes: 20 additions & 0 deletions
20
src/SkylandersGiants/Enhancements/HUD/648d2ae359c1959f_000000000000001e_ps.txt
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#version 460 | ||
|
||
layout(set = 1, binding = 1, std140) uniform ufBlock | ||
{ | ||
ivec4 uf_remappedPS[3]; | ||
float uf_alphaTestRef; // Threshold for alpha testing | ||
vec4 uf_fragCoordScale; | ||
} _86; | ||
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layout(set = 1, binding = 0) uniform sampler2D textureUnitPS0; | ||
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layout(location = 0) in vec4 passParameterSem128; | ||
layout(location = 1) in vec4 passParameterSem129; | ||
layout(location = 0) out vec4 passPixelColor0; | ||
|
||
void main() | ||
{ | ||
// Set the fragment color to fully transparent | ||
passPixelColor0 = vec4(0.0, 0.0, 0.0, 0.0); | ||
} |
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[Definition] | ||
titleIds = 000500001010D700,0005000010116000 | ||
name = No HUD | ||
path = "Skylanders: Giants/Enhancements/No HUD" | ||
description = Removes the HUD from the game (breaks the menus)||Made by Flextape05 | ||
version = 6 |
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[tfbgame_gold0EU] | ||
moduleMatches = 0x62cc63a5 | ||
0x10007e18 = .float $width/$height | ||
0x10007e10 = .float $hudX | ||
0x10007e14 = .float $hudY | ||
0x10007c00 = .float $fov | ||
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[tfbgame_gold0US] | ||
moduleMatches = 0x71e3cf7e | ||
0x10007e18 = .float $width/$height | ||
0x10007e10 = .float $hudX | ||
0x10007e14 = .float $hudY | ||
0x10007c00 = .float $fov |
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17 changes: 17 additions & 0 deletions
17
...landersSpyrosAdventure/Enhancements/BloomRemoval/47333cb953c7d81d_0000000000000079_ps.txt
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,17 @@ | ||
#version 460 | ||
|
||
// Define uniform binding for Vulkan and OpenGL compatibility | ||
#ifdef VULKAN | ||
layout(set = 1, binding = 0) uniform sampler2D textureUnitPS0; | ||
#else | ||
uniform sampler2D textureUnitPS0; | ||
#endif | ||
|
||
// Input and output locations | ||
layout(location = 0) in vec2 passUV; | ||
layout(location = 0) out vec4 passPixelColor0; | ||
|
||
void main() | ||
{ | ||
passPixelColor0 = texture(textureUnitPS0, passUV); | ||
} |
6 changes: 6 additions & 0 deletions
6
src/SkylandersSpyrosAdventure/Enhancements/BloomRemoval/rules.txt
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Original file line number | Diff line number | Diff line change |
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[Definition] | ||
titleIds = 0005000010142D00 | ||
name = Bloom removal | ||
path = "Skylanders: Spyro's Adventure/Enhancements/Bloom removal" | ||
description = Removes the bloom when playing the game||Made by Flextape05 | ||
version = 6 |
17 changes: 17 additions & 0 deletions
17
...ylandersSpyrosAdventure/Enhancements/BlurRemoval/f5e032e0741202e2_0000000000000079_ps.txt
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,17 @@ | ||
#version 460 | ||
|
||
// Define uniform binding for Vulkan and OpenGL compatibility | ||
#ifdef VULKAN | ||
layout(set = 1, binding = 0) uniform sampler2D textureUnitPS0; | ||
#else | ||
uniform sampler2D textureUnitPS0; | ||
#endif | ||
|
||
// Input and output locations | ||
layout(location = 0) in vec2 passUV; | ||
layout(location = 0) out vec4 passPixelColor0; | ||
|
||
void main() | ||
{ | ||
passPixelColor0 = texture(textureUnitPS0, passUV); | ||
} |
6 changes: 6 additions & 0 deletions
6
src/SkylandersSpyrosAdventure/Enhancements/BlurRemoval/rules.txt
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
[Definition] | ||
titleIds = 0005000010142D00 | ||
name = Blur filter removal | ||
path = "Skylanders: Spyro's Adventure/Enhancements/Blur filter removal" | ||
description = Removes the muddy blur AA when playing the game||Made by Flextape05 | ||
version = 6 |
17 changes: 17 additions & 0 deletions
17
src/SkylandersSpyrosAdventure/Enhancements/DOF/ac3473462e963299_000000000000f249_ps.txt
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,17 @@ | ||
#version 460 | ||
|
||
// Define uniform binding for Vulkan and OpenGL compatibility | ||
#ifdef VULKAN | ||
layout(set = 1, binding = 0) uniform sampler2D textureUnitPS0; | ||
#else | ||
uniform sampler2D textureUnitPS0; | ||
#endif | ||
|
||
// Input and output locations | ||
layout(location = 0) in vec2 passUV; | ||
layout(location = 0) out vec4 passPixelColor0; | ||
|
||
void main() | ||
{ | ||
passPixelColor0 = texture(textureUnitPS0, passUV); | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
[Definition] | ||
titleIds = 0005000010142D00 | ||
name = BackgroundBlur Removal | ||
path = "Skylanders: Spyro's Adventure/Enhancements/DOF removal" | ||
description = disables the games backbground blur||Made by Flextape05 | ||
version = 6 |
20 changes: 20 additions & 0 deletions
20
src/SkylandersSpyrosAdventure/Enhancements/HUD/648d2ae359c1959f_000000000000001e_ps.txt
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
#version 460 | ||
|
||
layout(set = 1, binding = 1, std140) uniform ufBlock | ||
{ | ||
ivec4 uf_remappedPS[3]; | ||
float uf_alphaTestRef; // Threshold for alpha testing | ||
vec4 uf_fragCoordScale; | ||
} _86; | ||
|
||
layout(set = 1, binding = 0) uniform sampler2D textureUnitPS0; | ||
|
||
layout(location = 0) in vec4 passParameterSem128; | ||
layout(location = 1) in vec4 passParameterSem129; | ||
layout(location = 0) out vec4 passPixelColor0; | ||
|
||
void main() | ||
{ | ||
// Set the fragment color to fully transparent | ||
passPixelColor0 = vec4(0.0, 0.0, 0.0, 0.0); | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
[Definition] | ||
titleIds = 0005000010142D00 | ||
name = No HUD | ||
path = "Skylanders: Spyro's Adventure/Enhancements/No HUD" | ||
description = Removes the HUD from the game (breaks the menus)||Made by Flextape05 | ||
version = 6 |
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