-
Notifications
You must be signed in to change notification settings - Fork 646
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
improved job code TM first #8254
base: master
Are you sure you want to change the base?
Conversation
code/game/jobs/slot_scaling.dm
Outdated
@@ -7,49 +7,7 @@ | |||
|
|||
// https://docs.google.com/spreadsheets/d/1PlnIwKhq-bVWWFPoBrzWYh1mWK04pyBSQUtUMEw3qSw/edit#gid=1290768907 | |||
|
|||
/proc/job_slot_formula(marine_count, factor, c, min, max) | |||
/proc/job_slot_formula(marine_count, marine_per_slot, factor, min, max) |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Factor isn’t very descriptive, it’s a constant. Not a factor
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
it is not constant and describing what it does is... complicated and I do not know any proper word to describe it... and it was c before
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
it is a constant. only weird thing it does is not apply when marine_count < marine_per_slot
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I have just kept that part, yes it is strange indded, but in general you assume that the constant is less then min, else you have wrong min value. so in that seonce it is set correctly
Co-authored-by: TheGamerdk <[email protected]>
…max values and with total_positions_so_far
…max values and with total_positions_so_far
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
About the pull request
Aims to make job assignment code more readable, and simplifies the code. you only need to set min max pop per slot and how many steps are not needed for first increment and it works
Explain why it's good for the game
medic and engi slots are increased one by one not 4 at a time.
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the
<details>
tags.Changelog
🆑
qol: medic and engi slots are added one by one not four at a time
code: removes crazy repeated code in jobslot assignment
/:cl: