-
Notifications
You must be signed in to change notification settings - Fork 326
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Jump to click and voisync for volume3d #678
Merged
sedghi
merged 7 commits into
cornerstonejs:main
from
Pixilib:jump_to_click_and_voisync_for_volume3d
Jul 12, 2023
Merged
Changes from all commits
Commits
Show all changes
7 commits
Select commit
Hold shift + click to select a range
beffdce
Allow Jump_to_Click and VoiSync for the Volume 3D and refact viewport…
Sofien-Sellami c1273d2
.
Sofien-Sellami 76bd54a
add a button to switch the mip viewport
Sofien-Sellami f0a7dc1
update example-info.json
Sofien-Sellami 77ebeb4
recommended updates
Sofien-Sellami 0088510
recommended updates
Sofien-Sellami bd4c1a8
Merge branch 'main' into jump_to_click_and_voisync_for_volume3d
Sofien-Sellami File filter
Filter by extension
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Why are you making this public, protected is good enough
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Hi @sedghi, resetCamera should be public in Viewport.ts because in the others viewports classes it convert it to public
VolumeViewport.ts:
resetCamera( resetPan?: boolean, resetZoom?: boolean, resetToCenter?: boolean ): boolean { return super.resetCamera(resetPan, resetZoom, resetToCenter); }
VolumeViewport3D.ts:
public resetCamera( resetPan = true, resetZoom = true, resetToCenter = true ): boolean { super.resetCamera(resetPan, resetZoom, resetToCenter); this.resetVolumeViewportClippingRange(); return; }