Thanks to various improvements in Godot 4.0, even in alpha, I've decided to move development across, and renamed the project to suit its new purpose.
GDBlocks is a work in progress - use in projects at your own risk.
GDBlocks is a work in progress project aimed to make level building in Godot a bit easier.
GDBlocks wraps wall geometry around splines in Godot using CSG.
It's implemented as an addon in GDScript. It works reasonably well but could use some optimisation.