Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feature/countries #15

Merged
merged 6 commits into from
Sep 9, 2022
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
310 changes: 310 additions & 0 deletions PowerAccent.Core/Languages.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,310 @@
namespace PowerAccent.Core;

public enum Language
{
ALL,
CUR,
FR,
MI,
PI,
PL,
SP,
TK,
}

internal static class Languages
{
public static char[] GetDefaultLetterKey(LetterKey letter, Language lang)
{
switch (lang)
{
case Language.ALL: return GetDefaultLetterKeyALL(letter);
case Language.CUR: return GetDefaultLetterKeyCUR(letter);
case Language.FR: return GetDefaultLetterKeyFR(letter);
case Language.MI: return GetDefaultLetterKeyMI(letter);
case Language.PI: return GetDefaultLetterKeyPI(letter);
case Language.PL: return GetDefaultLetterKeyPL(letter);
case Language.SP: return GetDefaultLetterKeySP(letter);
case Language.TK: return GetDefaultLetterKeyTK(letter);
}

throw new ArgumentException("The language {0} is not know in this context", lang.ToString());
}

public static string GetFlag(Language lang)
{
return string.Concat(lang.ToString().ToUpper().Select(x => char.ConvertFromUtf32(x + 0x1F1A5)));
}

// All
private static char[] GetDefaultLetterKeyALL(LetterKey letter)
{
switch (letter)
{
case LetterKey._0:
return new char[] { '₀', '⁰' };
case LetterKey._1:
return new char[] { '₁', '¹' };
case LetterKey._2:
return new char[] { '₂', '²' };
case LetterKey._3:
return new char[] { '₃', '³' };
case LetterKey._4:
return new char[] { '₄', '⁴' };
case LetterKey._5:
return new char[] { '₅', '⁵' };
case LetterKey._6:
return new char[] { '₆', '⁶' };
case LetterKey._7:
return new char[] { '₇', '⁷' };
case LetterKey._8:
return new char[] { '₈', '⁸' };
case LetterKey._9:
return new char[] { '₉', '⁹' };
case LetterKey.A:
return new char[] { 'á', 'à', 'ä', 'â', 'ă', 'å', 'ā', 'ą', 'ȧ', 'ã' };
case LetterKey.B:
return new char[] { 'ḃ' };
case LetterKey.C:
return new char[] { 'ç', 'ć', 'ĉ', 'č', 'ċ', '¢' };
case LetterKey.D:
return new char[] { 'ď', 'ḋ', 'đ' };
case LetterKey.E:
return new char[] { 'é', 'è', 'ê', 'ë', 'ě', 'ē', 'ę', 'ė' };
case LetterKey.F:
return new char[] { 'ƒ', 'ḟ' };
case LetterKey.G:
return new char[] { 'ğ', 'ģ', 'ǧ', 'ġ', 'ĝ', 'ǥ' };
case LetterKey.H:
return new char[] { 'ḣ', 'ĥ', 'ħ' };
case LetterKey.I:
return new char[] { 'ï', 'î', 'í', 'ì', 'ī', 'į', 'i' };
case LetterKey.J:
return new char[] { 'ĵ' };
case LetterKey.K:
return new char[] { 'ķ', 'ǩ' };
case LetterKey.L:
return new char[] { 'ĺ', 'ľ', 'ļ', 'ł' };
case LetterKey.M:
return new char[] { 'ṁ' };
case LetterKey.N:
return new char[] { 'ñ', 'ń', 'ŋ', 'ň', 'ņ', 'ṅ', 'ⁿ' };
case LetterKey.O:
return new char[] { 'ô', 'ó', 'ö', 'ő', 'ò', 'ō', 'ȯ', 'ø', 'õ' };
case LetterKey.P:
return new char[] { 'ṗ', '₽' };
case LetterKey.R:
return new char[] { 'ŕ', 'ř', 'ṙ', '₹' };
case LetterKey.S:
return new char[] { 'ś', 'ş', 'š', 'ș', 'ṡ', 'ŝ', '$' };
case LetterKey.T:
return new char[] { 'ţ', 'ť', 'ț', 'ṫ', 'ŧ' };
case LetterKey.U:
return new char[] { 'û', 'ú', 'ü', 'ŭ', 'ű', 'ù', 'ů', 'ū', 'ų' };
case LetterKey.W:
return new char[] { 'ẇ', 'ŵ', '₩' };
case LetterKey.X:
return new char[] { 'ẋ' };
case LetterKey.Y:
return new char[] { 'ÿ', 'ŷ', 'ý', 'ẏ' };
case LetterKey.Z:
return new char[] { 'ź', 'ž', 'ż', 'ʒ', 'ǯ' };
case LetterKey._:
return new char[] { '¿', '¡', '∙', '₋', '⁻', '–', '≤', '≥', '≠', '≈', '≙', '±', '₊', '⁺' };
}

return Array.Empty<char>();
}

// Currencies (source: https://www.eurochange.co.uk/travel-money/world-currency-abbreviations-symbols-and-codes-travel-money)
private static char[] GetDefaultLetterKeyCUR(LetterKey letter)
{
switch (letter)
{
case LetterKey.B:
return new char[] { '฿', 'в' };
case LetterKey.C:
return new char[] { '¢', '₡', 'č' };
case LetterKey.D:
return new char[] { '₫' };
case LetterKey.E:
return new char[] { '€' };
case LetterKey.F:
return new char[] { 'ƒ' };
case LetterKey.H:
return new char[] { '₴' };
case LetterKey.K:
return new char[] { '₭' };
case LetterKey.L:
return new char[] { 'ł' };
case LetterKey.N:
return new char[] { 'л' };
case LetterKey.M:
return new char[] { '₼' };
case LetterKey.P:
return new char[] { '£', '₽' };
case LetterKey.R:
return new char[] { '₹', '៛', '﷼' };
case LetterKey.S:
return new char[] { '$', '₪' };
case LetterKey.T:
return new char[] { '₮', '₺' };
case LetterKey.W:
return new char[] { '₩' };
case LetterKey.Y:
return new char[] { '¥' };
case LetterKey.Z:
return new char[] { 'z' };
}

return Array.Empty<char>();
}

// French
private static char[] GetDefaultLetterKeyFR(LetterKey letter)
{
switch (letter)
{
case LetterKey.A:
return new char[] { 'à', 'â', 'á', 'ä', 'ã' };
case LetterKey.C:
return new char[] { 'ç' };
case LetterKey.E:
return new char[] { 'é', 'è', 'ê', 'ë', '€' };
case LetterKey.I:
return new char[] { 'î', 'ï', 'í', 'ì' };
case LetterKey.O:
return new char[] { 'ô', 'ö', 'ó', 'ò', 'õ' };
case LetterKey.U:
return new char[] { 'û', 'ù', 'ü', 'ú' };
case LetterKey.Y:
return new char[] { 'ÿ', 'ý' };
}

return Array.Empty<char>();
}

// Spain
private static char[] GetDefaultLetterKeySP(LetterKey letter)
{
switch (letter)
{
case LetterKey.A:
return new char[] { 'á' };
case LetterKey.E:
return new char[] { 'é', '€' };
case LetterKey.I:
return new char[] { 'í' };
case LetterKey.N:
return new char[] { 'ñ' };
case LetterKey.O:
return new char[] { 'ó' };
case LetterKey.U:
return new char[] { 'ü', 'ú' };
case LetterKey._:
return new char[] { '¿', '?' };
}

return Array.Empty<char>();
}

// Maori
private static char[] GetDefaultLetterKeyMI(LetterKey letter)
{
switch (letter)
{
case LetterKey.A:
return new char[] { 'ā' };
case LetterKey.E:
return new char[] { 'ē' };
case LetterKey.I:
return new char[] { 'ī' };
case LetterKey.O:
return new char[] { 'ō' };
case LetterKey.S:
return new char[] { '$' };
case LetterKey.U:
return new char[] { 'ū' };
}

return Array.Empty<char>();
}

// Pinyin
private static char[] GetDefaultLetterKeyPI(LetterKey letter)
{
switch (letter)
{
case LetterKey.A:
return new char[] { 'ā', 'á', 'ǎ', 'à', 'a' };
case LetterKey.E:
return new char[] { 'ē', 'é', 'ě', 'è', 'e' };
case LetterKey.I:
return new char[] { 'ī', 'í', 'ǐ', 'ì', 'i' };
case LetterKey.O:
return new char[] { 'ō', 'ó', 'ǒ', 'ò', 'o' };
case LetterKey.U:
return new char[] { 'ū', 'ú', 'ǔ', 'ù', 'u' };
case LetterKey.V:
return new char[] { 'ǖ', 'ǘ', 'ǚ', 'ǜ', 'ü' };
}

return Array.Empty<char>();
}

// Turkish
private static char[] GetDefaultLetterKeyTK(LetterKey letter)
{
switch (letter)
{
case LetterKey.A:
return new char[] { 'â', 'ä', 'æ' };
case LetterKey.C:
return new char[] { 'ç' };
case LetterKey.E:
return new char[] {'ë', '€' };
case LetterKey.G:
return new char[] { 'ğ' };
case LetterKey.I:
return new char[] { 'î', 'ï' };
case LetterKey.O:
return new char[] { 'ö', 'ô' };
case LetterKey.S:
return new char[] { 'ş' };
case LetterKey.T:
return new char[] { '₺' };
case LetterKey.U:
return new char[] { 'ñ', 'ü', 'û' };
case LetterKey.Y:
return new char[] { 'ÿ', 'ý' };
}

return Array.Empty<char>();
}

// Polish
private static char[] GetDefaultLetterKeyPL(LetterKey letter)
{
switch (letter)
{
case LetterKey.A:
return new char[] { 'ą' };
case LetterKey.C:
return new char[] { 'ć' };
case LetterKey.E:
return new char[] { 'ę', '€' };
case LetterKey.L:
return new char[] { 'ł' };
case LetterKey.N:
return new char[] { 'ń' };
case LetterKey.O:
return new char[] { 'ó' };
case LetterKey.S:
return new char[] { 'ś' };
case LetterKey.Z:
return new char[] { 'ź', 'ż' };
}

return Array.Empty<char>();
}
}
8 changes: 8 additions & 0 deletions PowerAccent.Core/Models/Country.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
namespace PowerAccent.Core;

public class Country
{
public string Name { get; set; }
public string ImageUrl { get; set; }
public bool IsChecked { get; set; }
}
31 changes: 30 additions & 1 deletion PowerAccent.Core/Models/KeysEnums.cs
Original file line number Diff line number Diff line change
Expand Up @@ -4,13 +4,42 @@ namespace PowerAccent.Core;

public enum LetterKey
{
_0 = User32.VK.VK_0,
_1 = User32.VK.VK_1,
_2 = User32.VK.VK_2,
_3 = User32.VK.VK_3,
_4 = User32.VK.VK_4,
_5 = User32.VK.VK_5,
_6 = User32.VK.VK_6,
_7 = User32.VK.VK_7,
_8 = User32.VK.VK_8,
_9 = User32.VK.VK_9,
A = User32.VK.VK_A,
B = User32.VK.VK_B,
C = User32.VK.VK_C,
D = User32.VK.VK_D,
E = User32.VK.VK_E,
F = User32.VK.VK_F,
G = User32.VK.VK_G,
H = User32.VK.VK_H,
I = User32.VK.VK_I,
J = User32.VK.VK_J,
K = User32.VK.VK_K,
L = User32.VK.VK_L,
M = User32.VK.VK_M,
N = User32.VK.VK_N,
O = User32.VK.VK_O,
P = User32.VK.VK_P,
R = User32.VK.VK_R,
S = User32.VK.VK_S,
T = User32.VK.VK_T,
U = User32.VK.VK_U,
Y = User32.VK.VK_Y
V = User32.VK.VK_V,
W = User32.VK.VK_W,
X = User32.VK.VK_X,
Y = User32.VK.VK_Y,
Z = User32.VK.VK_Z,
_ = User32.VK.VK_OEM_COMMA,
}

public enum TriggerKey
Expand Down
6 changes: 5 additions & 1 deletion PowerAccent.Core/PowerAccent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -43,8 +43,12 @@ private bool PowerAccent_KeyDown(object sender, KeyboardListener.RawKeyEventArgs

if (!_visible && letterPressed.HasValue && triggerPressed.HasValue)
{
_visible = true;
_characters = WindowsFunctions.IsCapitalState() ? ToUpper(_settingService.GetLetterKey(letterPressed.Value)) : _settingService.GetLetterKey(letterPressed.Value);

if (_characters == Array.Empty<char>())
return true;

_visible = true;
Task.Delay(_settingService.InputTime).ContinueWith(t =>
{
if (_visible)
Expand Down
Loading