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play().stop() does not work #36
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Good catch! I'll address it shortly. |
Please feel free to reopen if doesn't work to you. |
Unfortunately, it causes microtones to stop working. It seems (I don’t fully understand your code) that player.start gets redefined at some point (I see two instances of |
Ok. I'll take a look. Thanks, @cpansprout |
Hi @cpansprout, I think I've fixed the issue. Do you mind to test it against master branch? |
Yes, I have tested it and it works. Thank you. |
Thanks!! |
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Your main readme file says I can do this:
but it doesn’t work, because play(), an alias for start(), does not return start()’s return value.
Changing
to
makes it work.
I tried to file a pull request, but it’s not showing up. In any case, it had a mistake in it, in that it stopped microtones from working, so if the pull request does show up at some point it should be discarded.
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