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Adding vertex mode for point cloud shape #1351

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Jun 4, 2019
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4 changes: 4 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,10 @@

### [DART 6.10.0 (20XX-XX-XX)](https://github.com/dartsim/dart/milestone/58?closed=1)

* GUI

* Added point rendering mode to PointCloudShape: [#1351](https://github.com/dartsim/dart/pull/1351)

* dartpy

* Added raycast option and result: [#1343](https://github.com/dartsim/dart/pull/1343)
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1 change: 1 addition & 0 deletions dart/dynamics/PointCloudShape.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -63,6 +63,7 @@ class PointCloudShape : public Shape
BOX = 0, ///< 3D volumetric box
BILLBOARD_SQUARE, ///< 2D square always facing the screen
BILLBOARD_CIRCLE, ///< 2D circle always facing the screen
POINT, ///< Vertex
};

/// Constructor
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6 changes: 3 additions & 3 deletions dart/gui/osg/ShapeFrameNode.cpp
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Expand Up @@ -30,9 +30,9 @@
* POSSIBILITY OF SUCH DAMAGE.
*/

#include "osg/Geode"
#include "osg/Node"
#include "osg/Group"
#include <osg/Geode>
#include <osg/Node>
#include <osg/Group>

#include "dart/gui/osg/ShapeFrameNode.hpp"
#include "dart/gui/osg/Utils.hpp"
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