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Updating docs to 2.71.1
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diosg-dege committed Oct 8, 2020
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15 changes: 11 additions & 4 deletions Readme.html
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<h2 align="left">
===============================================================================<br>
<font color = "#FFFFFF">dgVoodoo 2.71</font>: Glide and DirectX API libraries implemented on D3D11/12<br>
<font color = "#FFFFFF">dgVoodoo 2.71.1</font>: Glide and DirectX API libraries implemented on D3D11/12<br>
Released: <font color = "#FFFFFF">October 7, 2020</font><br>
Author: <font color = "#FFFFFF">Dege</font><br>
<br>
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</u></font></h2>

<ul>
<li>
<li>
<font color="#FFFFFF">2.71.1</font>
<ul>
<li>A regression bug in DDraw causing crash is fixed</li>
</ul>
</li>
<BR>
<li>
<font color="#FFFFFF">2.71 - some modifications that should have been included in 2.7</font>
<ul>
<li>Support for true multimon DDraw applications (my test app)</li>
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<li>Some minor refactoring in the code</li>
<li>Fixing a DDraw bug causing crash (Will Rock)</li>
</ul>
</li>
<BR>
</li>
<BR>
<li>
<font color="#FFFFFF">2.7</font>
<ul>
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2 changes: 1 addition & 1 deletion ReadmeDirectX.html
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<h2 align="left">
===============================================================================<br>
<font color = "#FFFFFF">dgVoodoo 2.71</font>: DirectX emulation related stuffs<br>
<font color = "#FFFFFF">dgVoodoo 2.71.1</font>: DirectX emulation related stuffs<br>
<br>
===============================================================================<br>
</h2>
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2 changes: 1 addition & 1 deletion ReadmeGlide.html
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<h2 align="left">
===============================================================================<br>
<font color = "#FFFFFF">dgVoodoo 2.71</font>: Glide related stuffs<br>
<font color = "#FFFFFF">dgVoodoo 2.71.1</font>: Glide related stuffs<br>
<br>
===============================================================================<br>
</h2>
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12 changes: 8 additions & 4 deletions dgVoodoo2.html
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<BR>
Latest stable version:<BR>
<BR>
First version of D3D12 backend and a lot of bugfixing:
Minor incremental update to 2.7:
<BR>
<A href=".\bin\dgVoodoo2_7.zip">dgVoodoo v2.7</A>&nbsp; - for regular usage (released: 2020.09.14)<BR>
<A href=".\bin\dgVoodoo2_7_dbg.zip">dgVoodoo v2.7 (spec release with Debug Layer)</A>&nbsp; - for API tracing (released: 2020.09.14)
<A href=".\bin\dgVoodoo2_71_1.zip">dgVoodoo v2.71.1</A>&nbsp; - for regular usage (released: 08.10.2020)<BR>
<A href=".\bin\dgVoodoo2_71_1_dbg.zip">dgVoodoo v2.71.1 (spec release with Debug Layer)</A>&nbsp; - for API tracing (released: 08.10.2020)
<BR><BR>
<a href="../Gallery/DXGamesGallery.html">
See general test results
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</FONT>
<BR>
<BR>
Incremental update to 2.63.2:
D3D12 support added, improved fast videomemory access:<BR>
<A href=".\bin\dgVoodoo2_7.zip">dgVoodoo v2.7</A>&nbsp; - for regular usage (released: 14.09.2020)<BR>
<A href=".\bin\dgVoodoo2_7_dbg.zip">dgVoodoo v2.7 (spec release with Debug Layer)</A>&nbsp; - for API tracing (released: 14.09.2020)
<BR>
<BR>
Incremental update to 2.63.2:<BR>
<A href=".\bin\dgVoodoo2_64.zip">dgVoodoo v2.64</A>&nbsp; - for regular usage (re-released: 2020.06.17) - <b>password: shitgoogle</b><BR>
<A href=".\bin\dgVoodoo2_64_dbg.zip">dgVoodoo v2.64 (spec release with Debug Layer)</A>&nbsp; - for API tracing (re-released: 2020.06.17) - <b>password: shitgoogle</b>
<BR>
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2 changes: 1 addition & 1 deletion index.html
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<li>Direct3D 9</li>
</ul>
<br>
<FONT SIZE="5">(Latest stable version: 2.71, released: 2020.10.07)</FONT><br>
<FONT SIZE="5">(Latest stable version: 2.71.1, released: 2020.10.08)</FONT><br>
<A href="dgVoodoo2.html">
<FONT SIZE="5">downloads</FONT><br>
</A>
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