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This repository has been archived by the owner on Dec 31, 2024. It is now read-only.

v2.79.1 - Incremental minor bugfix version

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@dege-diosg dege-diosg released this 27 Jul 13:01
· 6 commits to master since this release
  • Broken D3D8/9 clipping, refactored and fixed (BloodRayne 2 HUD)
  • Fixing a D3D8/9 vertex layout bug (Sonic and All Stars Racing Transformed)
  • Minor other internal D3D5/6/7/8/9 fixes (like fr-063)
  • Minor D3D performance optimization
  • Improving Phong shading to support D3D8/9 level ops (LotR War of the Ring), but it's still not recommended
  • Shader code generator changes:
    • fixing a bug (Star Wars Republic Commando)
    • implementing missing mono rendering
  • A new Debug Layer message