This repository has been archived by the owner on Dec 31, 2024. It is now read-only.
v2.79.1 - Incremental minor bugfix version
- Broken D3D8/9 clipping, refactored and fixed (BloodRayne 2 HUD)
- Fixing a D3D8/9 vertex layout bug (Sonic and All Stars Racing Transformed)
- Minor other internal D3D5/6/7/8/9 fixes (like fr-063)
- Minor D3D performance optimization
- Improving Phong shading to support D3D8/9 level ops (LotR War of the Ring), but it's still not recommended
- Shader code generator changes:
- fixing a bug (Star Wars Republic Commando)
- implementing missing mono rendering
- A new Debug Layer message