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World of Tanks missing traces of caterpillars #410
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There's nothing suspicious in the logs. Since the game is free-to-play I might take a look at it at some point but without an apitrace there's not much I can do right now. |
how to get the apitrace? i have the client in my VM(passtrougth) |
@sl1pkn07 An easy way of obtaining a D3D11 apitrace is described in the DXVK wiki. |
done (put the dlls into the game directory and lanunch the game directly without launcher (WorldOfTanks.exe), and play the game), but i can't see the log/apitrace/whatever related stuff where is stored? EDIT seems is a 32bit game, trying with 32bit libs EDIT2: now done, https://mega.nz/#!hwNi2CrT!tXdeDgt2IoxqANcdCCdKS8yHiNmRizpvd3x9gxjNwns only I opened the game and stay the time in the garage. the game runs with the apitrace dlls near of 0.5 FPS :/ |
@doitsujin I recorded apitrace, but was unable to retrace it on the same windows machine. Maybe it is because of NVIDIA Optimus in my notebook. |
finally can run the game with the wine-staging and dxvk for me, 30fps (at 4K (windowded mode), almost all graphic options in ultra preset) and various render issues (appart of the cartepillars), like can't see the effects of the cannon shots, the destruction explosions or can't see the bullet tracers (gold ammunition) Software information System information |
@doitsujin I run the game with validation layers enabled, hope it helps. Here is the output: |
@doitsujin Finally I recorded replayable apitrace. |
Thank you, I'll take a look next week. |
I can reproduce the problem with your apitrace, will look into it. |
Fixes missing caterpillars in World of Tanks (#410).
Should be fixed in the dxvk-render-target-swizzle branch, please let me know if it works for you. |
Fixes missing caterpillars in World of Tanks (#410).
Fix is confirmed to work by others, merged into |
Fixed. Thanks a lot! |
Oops! Josh did a bad typo =( Possibly affects doitsujin#408 doitsujin#409 doitsujin#410 doitsujin#411
Oops! Josh did a bad typo =( Possibly affects doitsujin#408 doitsujin#409 doitsujin#410 doitsujin#411
Oops! Josh did a bad typo =( Possibly affects doitsujin#408 doitsujin#409 doitsujin#410 doitsujin#411
Hi! World of Tanks works great with DXVK except for small rendering issue. There are no traces of caterpillars on the ground. Here is a screenshot from internet:
http://cdn-frm-eu.wargaming.net/wot/ru/uploads/monthly_04_2016/post-8526561-0-23752200-1459951178.jpg
Unfortunately I can't write apitrace. I have no windows host, and WoT doesn't work with wined3d for me (it works with GLSL disabled, but in this case apitrace is not valid).
Software information
World Of Tanks 1.0.1.1 CIS
System information
Log files
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