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Merge branch 'consistency' of https://github.com/doodlum/skyrim-commu…
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…nity-shaders into consistency
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doodlum committed Jan 31, 2025
2 parents d5a3609 + c9257ca commit 69753bc
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion package/Shaders/Common/SharedData.hlsli
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@ namespace SharedData
uint FrameCountAlwaysActive;
bool InInterior; // If the area lacks a directional shadow light e.g. the sun or moon
bool InMapMenu; // If the world/local map is open (note that the renderer is still deferred here)
bool HideSky; // HideSky flag in WorldSpace, e.g. Blackreach
bool HideSky; // HideSky flag in WorldSpace, e.g. Blackreach
};

struct GrassLightingSettings
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