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roguelike

a rewrite of the libtcod/python3 roguelike, using bearlibterminal for rendering and an engine driven by an entity-component-system.

basic prototype with dungeon generation, player movement and FOV.

setup

requires Python 3.6

git clone https://github.com/dornheimer/rl_bearlib
cd rl_bearlib
pip install -r requirements.txt

# start game
./main

[credits]

ecs implementation inspired by this project (NoahTheDuke) and ruby rogue (alexkurowski)
tileset (Taffer)

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a rewrite of the libtcod/python3 roguelike

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