This repository provides an F# WebSharper binding for the WebGPU API, enabling seamless integration of GPU-accelerated graphics and computation into WebSharper projects.
The repository consists of two main projects:
- Binding Project:
- Contains the F# WebSharper binding for the WebGPU API.
- WebSharper bindings for the WebGPU API.
- GPU-accelerated graphics and compute shader support.
- .NET SDK installed on your machine.
- Node.js and npm (for building web assets).
- WebSharper tools.
- A browser that supports WebGPU (e.g., Chrome Canary with the
--enable-unsafe-webgpu
flag).
The WebGPU API provides modern, low-level access to the GPU, enabling developers to:
- Achieve High Performance: Unlock GPU-accelerated rendering and computation for web applications.
- Leverage Modern Graphics: Use compute and graphics shaders with fine-grained control over rendering pipelines.
- Cross-Platform Compatibility: Develop GPU-powered applications that run on multiple platforms and devices.
- Build Cutting-Edge Applications: Create real-time graphics, simulations, and machine learning models directly in the browser.
Integrating WebGPU with WebSharper enables F# developers to create GPU-accelerated applications seamlessly.