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# How to use: | ||
# rePatch reDux0: | ||
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This plugin serves as a substitute for the patch folder when an existing update is present on official cartridges or other encrypted formats. It also has the benefit of loading decrypted content on 3.65. | ||
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Official rePatch support discord: https://discord.gg/gPTwn3J | ||
Note: Be wary of using a Vitamin dumped(or similar) eboot, it will be effected by save issues. | ||
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Original rePatch: https://github.com/SilicaAndPina/rePatch | ||
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3.65 Confirmed working: https://twitter.com/dots_tb/status/972922611536576512 | ||
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Eboot.bin patching added based off: https://github.com/GabyPCgeeK/rePatch | ||
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First install the plugin by adding it to the *KERNEL line | ||
after that create a folder on ux0 called "rePatch" | ||
inside that folder put another folder of the titleid for the game | ||
and in there, simply place the files you want to replace, | ||
it works exactly the same as ux0:patch does on 3.60. | ||
only you dont need the param.sfo file in sce_sys. | ||
# How to use: | ||
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1. Install the plugin as any other kernel plugin, being sure to add it to the *KERNEL section of your config.txt. | ||
2. Create the folder ux0:rePatch | ||
3. Create a folder within the rePatch folder with the TITLE ID of the game you wish to patch. | ||
4. Place decrypted content within this TITLE ID folder. Exclude the sce_sys folder. | ||
5. You may delete overlapping files within the original patch folder or app folder to save space. | ||
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Developed by SilicaAndPina & dots-tb | ||
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Intended to allow you to patch games even if theres an update installed. | ||
Developed by dots-tb & SilicaAndPina |
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