Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix(lua): Fix a deadlock happenning when calling a lua script #726

Merged
merged 1 commit into from
Jan 25, 2023

Conversation

romange
Copy link
Collaborator

@romange romange commented Jan 25, 2023

The scenario is described in a unit test that reproduces the issue with high chance. Also added dragonfly_test in repeat=100 mode to CI.

Signed-off-by: Roman Gershman [email protected]

@romange romange requested a review from dranikpg January 25, 2023 07:10
The scenario is described in a unit test that reproduces the issue with high chance.
Also added dragonfly_test in repeat=100 mode to CI.

Signed-off-by: Roman Gershman <[email protected]>
@romange romange merged commit 90eb1d8 into main Jan 25, 2023
@romange romange deleted the FixLuaDeadlock branch January 25, 2023 08:16
@romange
Copy link
Collaborator Author

romange commented Jan 27, 2023 via email

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants