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Fix Buff, Add Monster
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dragonyue0417 committed Apr 13, 2020
1 parent 04e55e4 commit da413b3
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Showing 5 changed files with 95 additions and 53 deletions.
17 changes: 10 additions & 7 deletions SmartHunter/Game/Config/LocalizationConfig.cs
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,7 @@ public class LocalizationConfig
{ "LOC_MONSTER_ANJANATH_FULGUR", "Fulgur Anjanath" },
{ "LOC_MONSTER_PUKEI_PUKEI_CORAL", "Coral Pukei-Pukei" },
{ "LOC_MONSTER_BRACHYDIOS", "Brachydios" },
{ "LOC_MONSTER_RAGING_BRACHYDIOS", "Raging Brachydios" },
{ "LOC_MONSTER_VELKHANA", "Velkhana" },
{ "LOC_MONSTER_BEOTODUS", "Beotodus" },
{ "LOC_MONSTER_GLAVENUS", "Glavenus" },
Expand All @@ -41,9 +42,10 @@ public class LocalizationConfig
{ "LOC_MONSTER_SEETHING_BAZELGEUSE", "Seething Bazelgeuse" },
{ "LOC_MONSTER_YIAN_GARUGA", "Yian Garuga" },
{ "LOC_MONSTER_SCARRED_YIAN_GARUGA", "Scarred Yian Garuga" },
{ "LOC_MONSTER_GOLD_RATHIAN", "Gold Rathian" },
{ "LOC_MONSTER_SILVER_RATHALOS", "Silver Rathalos" },
{ "LOC_MONSTER_GOLD_RATHIAN", "Gold Rathian" },
{ "LOC_MONSTER_SILVER_RATHALOS", "Silver Rathalos" },
{ "LOC_MONSTER_RAJANG", "Rajang" },
{ "LOC_MONSTER_FURIOUS_RAJANG", "Furious Rajang" },
{ "LOC_MONSTER_STYGIAN_ZINOGRE", "Stygian Zinogre" },
{ "LOC_MONSTER_SAFI_JIIVA", "Safi'Jiiva" },

Expand Down Expand Up @@ -125,6 +127,7 @@ public class LocalizationConfig
{ "LOC_PART_LIMBS_RIGHT", "Right Limbs" },
{ "LOC_PART_TAIL", "Tail" },
{ "LOC_PART_TAIL_BLADE", "Tail Blade" },
{ "LOC_PART_TAIL_CLAW", "Tail Claw" },
{ "LOC_PART_WINGS", "Wings" },
{ "LOC_PART_WING_LEFT", "Left Wing" },
{ "LOC_PART_WING_RIGHT", "Right Wing" },
Expand Down Expand Up @@ -323,13 +326,13 @@ public class LocalizationConfig
// Buffs
{ "LOC_STATUS_EFFECT_DASH_JUICE", "Dash Juice" },
{ "LOC_STATUS_EFFECT_WIGGLY_LITCHI", "Wiggly Litchi" },
{ "LOC_STATUS_EFFECT_IMMUNIZER", "Immunizer" },
{ "LOC_STATUS_EFFECT_IMMUNIZER", "Immunizer" },
{ "LOC_STATUS_EFFECT_MIGHT_PILL", "Might Pill" },
{ "LOC_STATUS_EFFECT_MIGHT_SEED", "Might Seed" },
{ "LOC_STATUS_EFFECT_MIGHT_SEED", "Might Seed" },
{ "LOC_STATUS_EFFECT_ADAMANT_PILL", "Adamant Pill" },
{ "LOC_STATUS_EFFECT_ADAMANT_SEED", "Adamant Seed" },
{ "LOC_STATUS_EFFECT_ADAMANT_SEED", "Adamant Seed" },
{ "LOC_STATUS_EFFECT_DEMON_POWDER", "Demon Powder" },
{ "LOC_STATUS_EFFECT_HARDSHELL_POWDER", "Hardshell Powder" },
{ "LOC_STATUS_EFFECT_HARDSHELL_POWDER", "Hardshell Powder" },
{ "LOC_STATUS_EFFECT_DEMONDRUG", "Demondrug" },
{ "LOC_STATUS_EFFECT_MEGA_DEMONDRUG", "Mega Demondrug" },
{ "LOC_STATUS_EFFECT_ARMORSKIN", "Armorskin" },
Expand Down Expand Up @@ -419,7 +422,7 @@ public class LocalizationConfig
{ "LOC_STATUS_EFFECT_STAMINA", "Stamina" },
{ "LOC_STATUS_EFFECT_FATIGUE", "Fatigue" },
};

public LocalizationConfig()
{

Expand Down
49 changes: 44 additions & 5 deletions SmartHunter/Game/Config/MonsterDataConfig.cs
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,7 @@ public class MonsterDataConfig
new MonsterCrownConfig(CrownPreset.Standard)
)
},
{
{
"em001_02", // true
new MonsterConfig("LOC_MONSTER_GOLD_RATHIAN",
new MonsterPartConfig[]
Expand Down Expand Up @@ -96,7 +96,7 @@ public class MonsterDataConfig
new MonsterCrownConfig(CrownPreset.Standard)
)
},
{
{
"em002_02", // true
new MonsterConfig("LOC_MONSTER_SILVER_RATHALOS",
new MonsterPartConfig[]
Expand Down Expand Up @@ -222,6 +222,25 @@ public class MonsterDataConfig
new MonsterCrownConfig(CrownPreset.Rajang)
)
},
{ // true
"em023_05",
new MonsterConfig("LOC_MONSTER_FURIOUS_RAJANG",
new MonsterPartConfig[]
{
new MonsterPartConfig("Removable", "LOC_REMOVABLE_PART_HORNS", true),
// TODO: One other removable part?
new MonsterPartConfig("Part", "LOC_PART_HEAD"),
new MonsterPartConfig("Part", "LOC_PART_BODY"),
new MonsterPartConfig("Part", "LOC_PART_ARM_LEFT"),
new MonsterPartConfig("Part", "LOC_PART_ARM_RIGHT"),
new MonsterPartConfig("Part", "LOC_PART_LEG_LEFT"),
new MonsterPartConfig("Part", "LOC_PART_LEG_RIGHT"),
new MonsterPartConfig("Part", "LOC_PART_TAIL")
},
829.11f,
new MonsterCrownConfig(CrownPreset.Rajang)
)
},
{ // true
"em024_00",
new MonsterConfig("LOC_MONSTER_KUSHALA_DAORA",
Expand Down Expand Up @@ -498,6 +517,26 @@ public class MonsterDataConfig
new MonsterCrownConfig(CrownPreset.Standard)
)
},
{ // true
"em063_05",
new MonsterConfig("LOC_MONSTER_RAGING_BRACHYDIOS",
new MonsterPartConfig[]
{
new MonsterPartConfig("Removable", "LOC_REMOVABLE_PART_TAIL", true),
new MonsterPartConfig("Part", "LOC_PART_HORNS"),
new MonsterPartConfig("Part", "LOC_PART_HEAD"),
new MonsterPartConfig("Part", "LOC_PART_BODY"),
new MonsterPartConfig("Part", "LOC_PART_ARM_LEFT"),
new MonsterPartConfig("Part", "LOC_PART_ARM_RIGHT"),
new MonsterPartConfig("Part", "LOC_PART_LEG_LEFT"),
new MonsterPartConfig("Part", "LOC_PART_LEG_RIGHT"),
new MonsterPartConfig("Part", "LOC_PART_TAIL"),
new MonsterPartConfig("Part", "LOC_PART_TAIL_CLAW")
},
2282.77f,
new MonsterCrownConfig(CrownPreset.Standard)
)
},
{ // true
"em080_00",
new MonsterConfig("LOC_MONSTER_GLAVENUS",
Expand Down Expand Up @@ -720,9 +759,9 @@ public class MonsterDataConfig
new MonsterPartConfig("Removable", "LOC_REMOVABLE_PART_TAIL", true),
new MonsterPartConfig("Part", "LOC_PART_HEAD"),
new MonsterPartConfig("Part", "LOC_PART_BODY"),
new MonsterPartConfig("Part", "LOC_PART_ABDOMEN"),
new MonsterPartConfig("Part", "LOC_PART_NECK"), // to check
new MonsterPartConfig("Part", "LOC_PART_BACK"), // to check
new MonsterPartConfig("Part", "LOC_PART_NECK"),
new MonsterPartConfig("Part", "LOC_PART_BACK"),
new MonsterPartConfig("Part", "LOC_PART_CHEST"),
new MonsterPartConfig("Part", "LOC_PART_ARM_LEFT"),
new MonsterPartConfig("Part", "LOC_PART_ARM_RIGHT"),
new MonsterPartConfig("Part", "LOC_PART_LEG_LEFT"),
Expand Down
78 changes: 39 additions & 39 deletions SmartHunter/Game/Config/PlayerDataConfig.cs
Original file line number Diff line number Diff line change
Expand Up @@ -99,24 +99,24 @@ private static string indexToHexStrNoOffset(int index)
new StatusEffectConfig("Horn", "LOC_STATUS_EFFECT_WIND_PRESSURE_NEGATED_AND_EARPLUGS_S", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(62)),
new StatusEffectConfig("Horn", "LOC_STATUS_EFFECT_ABNORMAL_STATUS_ATTACK_INCREASED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(63)),

new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_ATTACK_UP_S", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(65)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_ATTACK_UP_L", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(66)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_DEFENSE_UP_S", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(67)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_DEFENSE_UP_L", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(68)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_AFFINITY_UP", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(69)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_HEALTH_RECOVERY", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(70)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_HEALTH_BOOST", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(71)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_STAMINA_USE_REDUCED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(72)),

new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_DIVINE_PROTECTION", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(74)),

new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_STUN_NEGATED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(76)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_PARALYSIS_NEGATED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(77)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_TREMORS_NEGATED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(78)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_EARPLUGS_S", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(79)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_WIND_PRESSURE_NEGATED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(80)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_ENVIRONMENTAL_DAMAGE_NEGATED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(81)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_ATTACK_UP_S", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(72)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_ATTACK_UP_L", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(73)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_DEFENSE_UP_S", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(74)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_DEFENSE_UP_L", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(75)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_AFFINITY_UP", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(76)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_HEALTH_RECOVERY", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(77)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_HEALTH_BOOST", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(78)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_STAMINA_USE_REDUCED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(79)),

new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_DIVINE_PROTECTION", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(81)),

new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_STUN_NEGATED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(83)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_PARALYSIS_NEGATED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(84)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_TREMORS_NEGATED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(85)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_EARPLUGS_S", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(86)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_WIND_PRESSURE_NEGATED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(87)),
new StatusEffectConfig("Coral", "LOC_STATUS_EFFECT_ENVIRONMENTAL_DAMAGE_NEGATED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(88)),

new StatusEffectConfig("Debuff", "LOC_STATUS_EFFECT_POISON", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(375)),


Expand All @@ -136,27 +136,27 @@ private static string indexToHexStrNoOffset(int index)
new StatusEffectConfig("Debuff", "LOC_STATUS_EFFECT_NO_ITEMS", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(391)),
new StatusEffectConfig("Debuff", "LOC_STATUS_EFFECT_BLASTBLIGHT", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(392)),

new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_DASH_JUICE", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(421)),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_WIGGLY_LITCHI", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(422)),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_IMMUNIZER", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(423)),

new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_MIGHT_SEED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(425), new MemoryConditionConfig(0, indexToHexStrNoOffset(427))),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_MIGHT_PILL", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(425), new MemoryConditionConfig(1, indexToHexStrNoOffset(427))),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_ADAMANT_SEED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(429), new MemoryConditionConfig(20, indexToHexStrNoOffset(430))),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_ADAMANT_PILL", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(429), new MemoryConditionConfig(0, indexToHexStrNoOffset(430))),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_DEMON_POWDER", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(434)),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_HARDSHELL_POWDER", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(435)),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_DEMONDRUG", (uint)StatusEffectConfig.MemorySource.Base, null, new MemoryConditionConfig(1, indexToHexStrNoOffset(438))),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_MEGA_DEMONDRUG", (uint)StatusEffectConfig.MemorySource.Base, null, new MemoryConditionConfig(2, indexToHexStrNoOffset(438))),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_ARMORSKIN", (uint)StatusEffectConfig.MemorySource.Base, null, new MemoryConditionConfig(1, indexToHexStrNoOffset(439))),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_MEGA_ARMORSKIN", (uint)StatusEffectConfig.MemorySource.Base, null, new MemoryConditionConfig(2, indexToHexStrNoOffset(439))),

new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_COOL_DRINK", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(444)),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_HOT_DRINK", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(445)),

new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_PROTECTIVE_POLISH", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(476)),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_AFFINITY_SLIDING", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(477)),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_DASH_JUICE", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(420)),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_WIGGLY_LITCHI", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(421)),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_IMMUNIZER", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(422)),

new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_MIGHT_SEED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(424), new MemoryConditionConfig(0, indexToHexStrNoOffset(426))),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_MIGHT_PILL", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(424), new MemoryConditionConfig(1, indexToHexStrNoOffset(426))),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_ADAMANT_SEED", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(428), new MemoryConditionConfig(20, indexToHexStrNoOffset(429))),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_ADAMANT_PILL", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(428), new MemoryConditionConfig(0, indexToHexStrNoOffset(429))),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_DEMON_POWDER", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(433)),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_HARDSHELL_POWDER", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(434)),

new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_DEMONDRUG", (uint)StatusEffectConfig.MemorySource.Base, null, new MemoryConditionConfig(1, indexToHexStrNoOffset(437))),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_MEGA_DEMONDRUG", (uint)StatusEffectConfig.MemorySource.Base, null, new MemoryConditionConfig(2, indexToHexStrNoOffset(437))),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_ARMORSKIN", (uint)StatusEffectConfig.MemorySource.Base, null, new MemoryConditionConfig(1, indexToHexStrNoOffset(438))),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_MEGA_ARMORSKIN", (uint)StatusEffectConfig.MemorySource.Base, null, new MemoryConditionConfig(2, indexToHexStrNoOffset(438))),

new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_COOL_DRINK", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(443)),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_HOT_DRINK", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(444)),

new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_PROTECTIVE_POLISH", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(475)),
new StatusEffectConfig("Buff", "LOC_STATUS_EFFECT_AFFINITY_SLIDING", (uint)StatusEffectConfig.MemorySource.Base, indexToHexStrNoOffset(476)),

new StatusEffectConfig("Equipment", "LOC_EQUIPMENT_MANTLE_GHILLIE", (uint)StatusEffectConfig.MemorySource.Equipment, indexToHexStrMantles(0)),
new StatusEffectConfig("Equipment", "LOC_EQUIPMENT_MANTLE_TEMPORAL", (uint)StatusEffectConfig.MemorySource.Equipment, indexToHexStrMantles(1)),
Expand Down
4 changes: 2 additions & 2 deletions SmartHunter/SmartHunter.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -9,8 +9,8 @@
<LangVersion>latest</LangVersion>
<AssemblyTitle>SmartHunter</AssemblyTitle>
<Deterministic>false</Deterministic>
<AssemblyVersion>1.2.2.0</AssemblyVersion>
<FileVersion>1.2.2.0</FileVersion>
<AssemblyVersion>2020.04.13</AssemblyVersion>
<FileVersion>2020.04.13</FileVersion>
<OutputPath>bin\$(Configuration)</OutputPath>
<UseWPF>true</UseWPF>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
Expand Down
Binary file modified SmartHunter/bin/Debug/SmartHunter.exe
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