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Merge laws, nickname, static_modifiers and tech from 2.4.5 to 2.5.2 #1
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rquinio committed Jul 9, 2016
1 parent 2c8c480 commit d98210f
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Showing 6 changed files with 589 additions and 293 deletions.
5 changes: 5 additions & 0 deletions MOD/Witcher/common/laws/crown_laws.txt
Original file line number Diff line number Diff line change
Expand Up @@ -561,6 +561,7 @@ de_jure_laws = {
has_law = crown_authority_1
}
potential = {
NOT = { has_dlc = "Zeus" }
holder_scope = {
is_tribal = no
is_nomadic = no
Expand Down Expand Up @@ -605,6 +606,7 @@ de_jure_laws = {
}
}
potential = {
NOT = { has_dlc = "Zeus" }
holder_scope = {
is_tribal = no
is_nomadic = no
Expand Down Expand Up @@ -686,6 +688,7 @@ de_jure_laws = {
}
}
potential = {
NOT = { has_dlc = "Zeus" }
holder_scope = {
is_tribal = no
is_nomadic = no
Expand Down Expand Up @@ -768,6 +771,7 @@ de_jure_laws = {
has_law = crown_authority_2
}
potential = {
NOT = { has_dlc = "Zeus" }
holder_scope = {
is_tribal = no
is_nomadic = no
Expand Down Expand Up @@ -882,6 +886,7 @@ de_jure_laws = {
always = no
}
ai_will_do = {
factor = 1
modifier = {
factor = 0.002 # Rare to do this
}
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