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Wrong governments for mage/wilderness #119
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Actually, I'm not sure what caused it to become tribal! Sorry about that! |
Oh boy, yeah the wilderness mage tower mechanic is bugged really badly, it needs some major work. I'll keep trying to show you any bugs i find i'll load pictures. |
I've seen some single counties becoming nomadic (not specific to wilderness/mage towers), not sure what is causing this - a faction ? a decision ? Btw make sure to activate game.log logging (-debugscripts launch option) and once you notice something weird, you may find more info in there to understand what happened. In particular anything related to mage towers or wilderness generates a log. |
For sure I’ll be sure to upload it and look through it myself. |
Adventurers seem to be attacking wilderness. Also, the court of Wilderness is huge, I wonder if there's a way to make people not want to go there. |
Wilderness is having uprisings also, making the province switch to nomadic. |
- Remove prosperity/depopulation mechanics for mage towers - Fix nomad agitation triggering on mage towers and making province tribal/nomadic #119 - Disable elf/dwarf courtier marriages for the AI to avoid court bloating - Remove negative wealth events for wilderness
This should now be fixed, was due to nomad agitation event. |
Pogroms are making a province tribal.
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