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based on https://github.com/TheBevyFlock/bevy_quickstart

Bevy game jam 05

todo

  • could listen to OnAdd for Observer and inject a Name component on the entity
todo - Simplify / review `docs/` files. - read doc/design - consider .cargo/config_fast_builds - try [3rd-party tools](./docs/tooling.md) -- avian -- leafwing-input-manager -- asset_loader, common_assets, iyes_progress

src / build notes

regex to find title etc jam.bevy.05.cringe

Run your game

Running your game locally is very simple:

  • Use cargo run to run a native dev build.
  • Use trunk serve to run a web dev build.

If you're using VS Code, this template comes with a .vscode/tasks.json file.

Run release builds
  • Use cargo run --profile release-native --no-default-features to run a native release build.
  • Use trunk serve --release --no-default-features to run a web release build.
(Optional) Improve your compile times

.cargo/config_fast_builds.toml contains documentation on how to set up your environment to improve compile times. After you've fiddled with it, rename it to .cargo/config.toml to enable it.

Release your game

This template uses GitHub workflows to run tests and build releases. See Workflows for more information.

Known Issues

There are some known issues in Bevy that require some arcane workarounds. To keep this template simple, we have opted not to include those workarounds. You can read about them in the Known Issues document.

License

The source code in this repository is licensed under any of the following at your option:

We hold no patent rights to anything presented in this repository.

Credits

The assets in this repository are all 3rd-party. See the credits screen for more information.

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