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Improve performance of shards limits decider #53577
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jasontedor
merged 5 commits into
elastic:master
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jasontedor:shard-limits-allocation-decider-performance
Mar 19, 2020
Merged
Improve performance of shards limits decider #53577
jasontedor
merged 5 commits into
elastic:master
from
jasontedor:shard-limits-allocation-decider-performance
Mar 19, 2020
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On clusters with a large number of shards, the shards limits allocation decider can exhibit poor performance leading to timeouts applying cluster state updates. This occurs because for every shard, we do a loop to count the number of shards on the node, and the number of shards for the index of the shard. This is roughly quadratic in the number of shards. This loop is not necessary, since we already have a O(1) method to count the number of non-relocating shards on a node, and with this commit we add some infrastructure to RoutingNode to make counting the number of shards per index O(1).
jasontedor
added
>bug
:Distributed Coordination/Allocation
All issues relating to the decision making around placing a shard (both master logic & on the nodes)
v8.0.0
v7.7.0
v7.6.2
v6.8.8
labels
Mar 14, 2020
Pinging @elastic/es-distributed (:Distributed/Allocation) |
henningandersen
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Mar 18, 2020
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LGTM.
Left two minor and optional comments.
server/src/main/java/org/elasticsearch/cluster/routing/RoutingNode.java
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server/src/test/java/org/elasticsearch/cluster/routing/RoutingNodeTests.java
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…Node.java Co-Authored-By: Henning Andersen <[email protected]>
…NodeTests.java Co-Authored-By: Henning Andersen <[email protected]>
@elasticmachine update branch |
jasontedor
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Mar 19, 2020
On clusters with a large number of shards, the shards limits allocation decider can exhibit poor performance leading to timeouts applying cluster state updates. This occurs because for every shard, we do a loop to count the number of shards on the node, and the number of shards for the index of the shard. This is roughly quadratic in the number of shards. This loop is not necessary, since we already have a O(1) method to count the number of non-relocating shards on a node, and with this commit we add some infrastructure to RoutingNode to make counting the number of shards per index O(1).
jasontedor
added a commit
that referenced
this pull request
Mar 19, 2020
On clusters with a large number of shards, the shards limits allocation decider can exhibit poor performance leading to timeouts applying cluster state updates. This occurs because for every shard, we do a loop to count the number of shards on the node, and the number of shards for the index of the shard. This is roughly quadratic in the number of shards. This loop is not necessary, since we already have a O(1) method to count the number of non-relocating shards on a node, and with this commit we add some infrastructure to RoutingNode to make counting the number of shards per index O(1).
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Labels
>bug
:Distributed Coordination/Allocation
All issues relating to the decision making around placing a shard (both master logic & on the nodes)
v7.6.2
v7.7.0
v8.0.0-alpha1
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On clusters with a large number of shards, the shards limits allocation decider can exhibit poor performance leading to timeouts applying cluster state updates. This occurs because for every shard, we do a loop to count the number of shards on the node, and the number of shards for the index of the shard. This is roughly quadratic in the number of shards. This loop is not necessary, since we already have a O(1) method to count the number of non-relocating shards on a node, and with this commit we add some infrastructure to RoutingNode to make counting the number of shards per index O(1).
Closes #53559