feat: Expose onDrag
and getCursor
functions from DeckGL
component
#2415
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Exposing
onDrag
andgetCursor
does get interesting when implementing interactive functions as e.g. dragging polyline points that are supposed to stay on top of a grid layer.getCursor
can be used to override the default cursor when hovering points of the polyline to show what is going to happen when the user clicks on them (e.g. adding points, deleting points etc.).