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Add bottle-song
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BNAndras committed Feb 17, 2025
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9 changes: 9 additions & 0 deletions config.json
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Expand Up @@ -1377,6 +1377,15 @@
"slug": "beer-song",
"name": "Beer Song",
"uuid": "4ae402a7-5345-429a-a6af-e95ec5b95e13",
"practices": [],
"prerequisites": [],
"difficulty": 3,
"status": "deprecated"
},
{
"slug": "bottle-song",
"name": "Bottle Song",
"uuid": "725bbe3a-67bb-4a46-b284-cfde2b41989e",
"practices": [
"switch-statements",
"string-formatting"
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7 changes: 7 additions & 0 deletions exercises/Exercises.sln
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Expand Up @@ -353,6 +353,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SquareRoot", "practice\squa
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Satellite", "practice\satellite\Satellite.csproj", "{8E276065-1371-4CFA-BA20-95225EC6AEBC}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BottleSong", "practice\bottle-song\BottleSong.csproj", "{C3BDB144-1F3E-4E0E-B1BE-3F78324A2E6B}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StateOfTicTacToe", "practice\state-of-tic-tac-toe\StateOfTicTacToe.csproj", "{67E9BAB3-9805-42F1-9298-E9BBB795140E}"
EndProject
Global
Expand Down Expand Up @@ -1053,6 +1055,10 @@ Global
{8E276065-1371-4CFA-BA20-95225EC6AEBC}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8E276065-1371-4CFA-BA20-95225EC6AEBC}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8E276065-1371-4CFA-BA20-95225EC6AEBC}.Release|Any CPU.Build.0 = Release|Any CPU
{C3BDB144-1F3E-4E0E-B1BE-3F78324A2E6B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C3BDB144-1F3E-4E0E-B1BE-3F78324A2E6B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C3BDB144-1F3E-4E0E-B1BE-3F78324A2E6B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C3BDB144-1F3E-4E0E-B1BE-3F78324A2E6B}.Release|Any CPU.Build.0 = Release|Any CPU
{67E9BAB3-9805-42F1-9298-E9BBB795140E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{67E9BAB3-9805-42F1-9298-E9BBB795140E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{67E9BAB3-9805-42F1-9298-E9BBB795140E}.Release|Any CPU.ActiveCfg = Release|Any CPU
Expand Down Expand Up @@ -1235,6 +1241,7 @@ Global
{5C05051E-D46C-4544-9CF8-F2A748F63172} = {E276EF69-669A-43E0-88AC-8ABB17A9C026}
{BEBBD420-075D-46F1-AE51-CC9A05FECE4A} = {E276EF69-669A-43E0-88AC-8ABB17A9C026}
{8E276065-1371-4CFA-BA20-95225EC6AEBC} = {E276EF69-669A-43E0-88AC-8ABB17A9C026}
{C3BDB144-1F3E-4E0E-B1BE-3F78324A2E6B} = {E276EF69-669A-43E0-88AC-8ABB17A9C026}
{67E9BAB3-9805-42F1-9298-E9BBB795140E} = {E276EF69-669A-43E0-88AC-8ABB17A9C026}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
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57 changes: 57 additions & 0 deletions exercises/practice/bottle-song/.docs/instructions.md
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# Instructions

Recite the lyrics to that popular children's repetitive song: Ten Green Bottles.

Note that not all verses are identical.

```text
Ten green bottles hanging on the wall,
Ten green bottles hanging on the wall,
And if one green bottle should accidentally fall,
There'll be nine green bottles hanging on the wall.
Nine green bottles hanging on the wall,
Nine green bottles hanging on the wall,
And if one green bottle should accidentally fall,
There'll be eight green bottles hanging on the wall.
Eight green bottles hanging on the wall,
Eight green bottles hanging on the wall,
And if one green bottle should accidentally fall,
There'll be seven green bottles hanging on the wall.
Seven green bottles hanging on the wall,
Seven green bottles hanging on the wall,
And if one green bottle should accidentally fall,
There'll be six green bottles hanging on the wall.
Six green bottles hanging on the wall,
Six green bottles hanging on the wall,
And if one green bottle should accidentally fall,
There'll be five green bottles hanging on the wall.
Five green bottles hanging on the wall,
Five green bottles hanging on the wall,
And if one green bottle should accidentally fall,
There'll be four green bottles hanging on the wall.
Four green bottles hanging on the wall,
Four green bottles hanging on the wall,
And if one green bottle should accidentally fall,
There'll be three green bottles hanging on the wall.
Three green bottles hanging on the wall,
Three green bottles hanging on the wall,
And if one green bottle should accidentally fall,
There'll be two green bottles hanging on the wall.
Two green bottles hanging on the wall,
Two green bottles hanging on the wall,
And if one green bottle should accidentally fall,
There'll be one green bottle hanging on the wall.
One green bottle hanging on the wall,
One green bottle hanging on the wall,
And if one green bottle should accidentally fall,
There'll be no green bottles hanging on the wall.
```
141 changes: 141 additions & 0 deletions exercises/practice/bottle-song/.editorconfig
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###############################
# Core EditorConfig Options #
###############################

; This file is for unifying the coding style for different editors and IDEs.
; More information at:
; https://docs.microsoft.com/en-us/visualstudio/ide/editorconfig-code-style-settings-reference?view=vs-2017
; https://docs.microsoft.com/en-us/visualstudio/ide/create-portable-custom-editor-options?view=vs-2017

root = true

[*]
indent_style = space

[BottleSong.cs]
indent_size = 4

###############################
# .NET Coding Conventions #
###############################

# Organize usings
dotnet_sort_system_directives_first = true
dotnet_separate_import_directive_groups = true

# this. preferences
dotnet_style_qualification_for_field = false:suggestion
dotnet_style_qualification_for_property = false:suggestion
dotnet_style_qualification_for_method = false:suggestion
dotnet_style_qualification_for_event = false:suggestion

# Language keywords vs BCL types preferences
dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion
dotnet_style_predefined_type_for_member_access = true:suggestion

# Parentheses preferences
dotnet_style_parentheses_in_arithmetic_binary_operators = never_if_unnecessary:none
dotnet_style_parentheses_in_relational_binary_operators = never_if_unnecessary:none
dotnet_style_parentheses_in_other_binary_operators = never_if_unnecessary:none
dotnet_style_parentheses_in_other_operators = never_if_unnecessary:suggestion

# Modifier preferences
dotnet_style_require_accessibility_modifiers = always:suggestion
dotnet_style_readonly_field = true:suggestion

# Expression-level preferences
dotnet_style_object_initializer = true:suggestion
dotnet_style_collection_initializer = true:suggestion
dotnet_style_explicit_tuple_names = true:suggestion
dotnet_style_prefer_inferred_tuple_names = true:suggestion
dotnet_style_prefer_inferred_anonymous_type_member_names = true:suggestion
dotnet_style_prefer_auto_properties = true:suggestion
dotnet_style_prefer_is_null_check_over_reference_equality_method = true:suggestion
dotnet_style_prefer_conditional_expression_over_assignment = true:suggestion
dotnet_style_prefer_conditional_expression_over_return = true:suggestion
dotnet_style_coalesce_expression = true:suggestion
dotnet_style_null_propagation = true:suggestion

###############################
# Naming Conventions #
###############################

# Style Definitions
dotnet_naming_style.pascal_case_style.capitalization = pascal_case

# Use PascalCase for constant fields
dotnet_naming_rule.constant_fields_should_be_pascal_case.severity = suggestion
dotnet_naming_rule.constant_fields_should_be_pascal_case.symbols = constant_fields
dotnet_naming_rule.constant_fields_should_be_pascal_case.style = pascal_case_style
dotnet_naming_symbols.constant_fields.applicable_kinds = field
dotnet_naming_symbols.constant_fields.applicable_accessibilities = *
dotnet_naming_symbols.constant_fields.required_modifiers = const

###############################
# C# Code Style Rules #
###############################

# var preferences
csharp_style_var_for_built_in_types = true:none
csharp_style_var_when_type_is_apparent = true:none
csharp_style_var_elsewhere = true:none

# Expression-bodied members
csharp_style_expression_bodied_methods = true:suggestion
csharp_style_expression_bodied_constructors = true:suggestion
csharp_style_expression_bodied_operators = true:suggestion
csharp_style_expression_bodied_properties = true:suggestion
csharp_style_expression_bodied_indexers = true:suggestion
csharp_style_expression_bodied_accessors = true:suggestion

# Pattern-matching preferences
csharp_style_pattern_matching_over_is_with_cast_check = true:suggestion
csharp_style_pattern_matching_over_as_with_null_check = true:suggestion

# Null-checking preferences
csharp_style_throw_expression = true:suggestion
csharp_style_conditional_delegate_call = true:suggestion

# Modifier preferences
csharp_preferred_modifier_order = public,private,protected,internal,static,extern,new,virtual,abstract,sealed,override,readonly,unsafe,volatile,async:suggestion

# Expression-level preferences
csharp_prefer_braces = true:none
csharp_prefer_simple_default_expression = true:suggestion
csharp_style_deconstructed_variable_declaration = true:suggestion
csharp_style_pattern_local_over_anonymous_function = true:suggestion
csharp_style_inlined_variable_declaration = true:suggestion

###############################
# C# Formatting Rules #
###############################

# New line preferences
csharp_new_line_before_open_brace = all
csharp_new_line_before_else = true
csharp_new_line_before_catch = true
csharp_new_line_before_finally = true
csharp_new_line_before_members_in_object_initializers = false
csharp_new_line_before_members_in_anonymous_types = false
csharp_new_line_between_query_expression_clauses = true

# Indentation preferences
csharp_indent_case_contents = true
csharp_indent_switch_labels = true
csharp_indent_labels = flush_left

# Space preferences
csharp_space_after_cast = false
csharp_space_after_keywords_in_control_flow_statements = true
csharp_space_between_method_declaration_parameter_list_parentheses = false
csharp_space_between_method_call_parameter_list_parentheses = false
csharp_space_before_colon_in_inheritance_clause = true
csharp_space_after_colon_in_inheritance_clause = true
csharp_space_around_binary_operators = before_and_after
csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
csharp_space_between_method_call_name_and_opening_parenthesis = false
csharp_space_between_method_call_empty_parameter_list_parentheses = false

# Wrapping preferences
csharp_preserve_single_line_blocks = true
csharp_preserve_single_line_statements = true
37 changes: 37 additions & 0 deletions exercises/practice/bottle-song/.meta/Example.cs
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using System;
using System.Linq;

public static class BottleSong
{
public static string Recite(int startBottles, int takeDown)
=> string.Join("\n\n", Enumerable.Range(startBottles - takeDown + 1, takeDown).Reverse().Select(Verse));
private static string Verse(int number)
{
string bottles = number == 1 ? "bottle" : "bottles";
string nextBottles = (number - 1) == 1 ? "bottle" : "bottles";
string currCount = DecimalToOrdinal(number);
string nextCount = DecimalToOrdinal(number - 1);

return $"{currCount} green {bottles} hanging on the wall,\n" +
$"{currCount} green {bottles} hanging on the wall,\n" +
"And if one green bottle should accidentally fall,\n" +
$"There'll be {nextCount.ToLowerInvariant()} green {nextBottles} hanging on the wall.";
}

private static string DecimalToOrdinal(int number)
=> number switch
{
0 => "No",
1 => "One",
2 => "Two",
3 => "Three",
4 => "Four",
5 => "Five",
6 => "Six",
7 => "Seven",
8 => "Eight",
9 => "Nine",
10 => "Ten",
_ => throw new NotImplementedException()
};
}
19 changes: 19 additions & 0 deletions exercises/practice/bottle-song/.meta/config.json
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{
"authors": [
"BNAndras"
],
"files": {
"solution": [
"BottleSong.cs"
],
"test": [
"BottleSongTests.cs"
],
"example": [
".meta/Example.cs"
]
},
"blurb": "Produce the lyrics to the popular children's repetitive song: Ten Green Bottles.",
"source": "Wikipedia",
"source_url": "https://en.wikipedia.org/wiki/Ten_Green_Bottles"
}
31 changes: 31 additions & 0 deletions exercises/practice/bottle-song/.meta/tests.toml
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# This is an auto-generated file.
#
# Regenerating this file via `configlet sync` will:
# - Recreate every `description` key/value pair
# - Recreate every `reimplements` key/value pair, where they exist in problem-specifications
# - Remove any `include = true` key/value pair (an omitted `include` key implies inclusion)
# - Preserve any other key/value pair
#
# As user-added comments (using the # character) will be removed when this file
# is regenerated, comments can be added via a `comment` key.

[d4ccf8fc-01dc-48c0-a201-4fbeb30f2d03]
description = "verse -> single verse -> first generic verse"

[0f0aded3-472a-4c64-b842-18d4f1f5f030]
description = "verse -> single verse -> last generic verse"

[f61f3c97-131f-459e-b40a-7428f3ed99d9]
description = "verse -> single verse -> verse with 2 bottles"

[05eadba9-5dbd-401e-a7e8-d17cc9baa8e0]
description = "verse -> single verse -> verse with 1 bottle"

[a4a28170-83d6-4dc1-bd8b-319b6abb6a80]
description = "lyrics -> multiple verses -> first two verses"

[3185d438-c5ac-4ce6-bcd3-02c9ff1ed8db]
description = "lyrics -> multiple verses -> last three verses"

[28c1584a-0e51-4b65-9ae2-fbc0bf4bbb28]
description = "lyrics -> multiple verses -> all verses"
9 changes: 9 additions & 0 deletions exercises/practice/bottle-song/BottleSong.cs
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using System;

public static class BottleSong
{
public static string Recite(int startBottles, int takeDown)
{
throw new NotImplementedException("You need to implement this method.");
}
}
17 changes: 17 additions & 0 deletions exercises/practice/bottle-song/BottleSong.csproj
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<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
</PropertyGroup>

<ItemGroup>
<PackageReference Include="Exercism.Tests" Version="0.1.0-beta1" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
<PackageReference Include="xunit" Version="2.8.1" />
<PackageReference Include="xunit.runner.visualstudio" Version="3.0.1">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
</ItemGroup>

</Project>
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