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WP7 Tested, Sample Added
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Added a Client sample for Windows Phone 7 (very easy code, no client lib
needed), and also did some testing of WP7 Toasts.
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Redth committed Jun 18, 2012
1 parent fd4c35b commit 6a8fa8b
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.Workbench ActiveDocument="PushSharp.ClientSample.MonoForAndroid\Properties\AndroidManifest.xml">
<MonoDevelop.Ide.Workbench ActiveDocument="..\..\PushSharp.Client\PushSharp.Client.MonoForAndroid\C2dmService.cs">
<Files>
<File FileName="..\..\PushSharp.Client\PushSharp.Client.MonoForAndroid\C2dmBroadcastReceiver.cs" Line="14" Column="42" />
<File FileName="..\..\PushSharp.Client\PushSharp.Client.MonoForAndroid\C2dmClient.cs" Line="14" Column="42" />
<File FileName="..\..\PushSharp.Client\PushSharp.Client.MonoForAndroid\C2dmExceptions.cs" Line="14" Column="27" />
<File FileName="..\..\PushSharp.Client\PushSharp.Client.MonoForAndroid\C2dmService.cs" Line="14" Column="27" />
<File FileName="PushSharp.ClientSample.MonoForAndroid\PushService.cs" Line="25" Column="74" />
<File FileName="PushSharp.ClientSample.MonoForAndroid\Properties\AndroidManifest.xml" Line="6" Column="64" />
<File FileName="..\..\PushSharp.Client\PushSharp.Client.MonoForAndroid\C2dmService.cs" Line="24" Column="4" />
<File FileName="PushSharp.ClientSample.MonoForAndroid\PushService.cs" Line="13" Column="20" />
<File FileName="PushSharp.ClientSample.MonoForAndroid\DefaultActivity.cs" Line="77" Column="45" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
<MonoDevelop.Ide.ItemProperties.PushSharp.ClientSample.MonoForAndroid MonoForAntroid.PreferredDevice="3.7in WVGA (Nexus One)" AndroidDeviceId-Debug="383096100C4700EC" />
</Properties>
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PushSharp.ClientSample.WindowsPhone", "PushSharp.ClientSample.WindowsPhone\PushSharp.ClientSample.WindowsPhone.csproj", "{03FB674A-89FA-4E76-9CA0-6F3869D57336}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{03FB674A-89FA-4E76-9CA0-6F3869D57336}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{03FB674A-89FA-4E76-9CA0-6F3869D57336}.Debug|Any CPU.Build.0 = Debug|Any CPU
{03FB674A-89FA-4E76-9CA0-6F3869D57336}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
{03FB674A-89FA-4E76-9CA0-6F3869D57336}.Release|Any CPU.ActiveCfg = Release|Any CPU
{03FB674A-89FA-4E76-9CA0-6F3869D57336}.Release|Any CPU.Build.0 = Release|Any CPU
{03FB674A-89FA-4E76-9CA0-6F3869D57336}.Release|Any CPU.Deploy.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
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<Application
x:Class="PushSharp.ClientSample.WindowsPhone.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone"
xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone">

<!--Application Resources-->
<Application.Resources>
</Application.Resources>

<Application.ApplicationLifetimeObjects>
<!--Required object that handles lifetime events for the application-->
<shell:PhoneApplicationService
Launching="Application_Launching" Closing="Application_Closing"
Activated="Application_Activated" Deactivated="Application_Deactivated"/>
</Application.ApplicationLifetimeObjects>

</Application>
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Microsoft.Phone.Controls;
using Microsoft.Phone.Shell;

namespace PushSharp.ClientSample.WindowsPhone
{
public partial class App : Application
{
/// <summary>
/// Provides easy access to the root frame of the Phone Application.
/// </summary>
/// <returns>The root frame of the Phone Application.</returns>
public PhoneApplicationFrame RootFrame { get; private set; }

/// <summary>
/// Constructor for the Application object.
/// </summary>
public App()
{
// Global handler for uncaught exceptions.
UnhandledException += Application_UnhandledException;

// Standard Silverlight initialization
InitializeComponent();

// Phone-specific initialization
InitializePhoneApplication();

// Show graphics profiling information while debugging.
if (System.Diagnostics.Debugger.IsAttached)
{
// Display the current frame rate counters.
Application.Current.Host.Settings.EnableFrameRateCounter = true;

// Show the areas of the app that are being redrawn in each frame.
//Application.Current.Host.Settings.EnableRedrawRegions = true;

// Enable non-production analysis visualization mode,
// which shows areas of a page that are handed off to GPU with a colored overlay.
//Application.Current.Host.Settings.EnableCacheVisualization = true;

// Disable the application idle detection by setting the UserIdleDetectionMode property of the
// application's PhoneApplicationService object to Disabled.
// Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
// and consume battery power when the user is not using the phone.
PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
}

}

// Code to execute when the application is launching (eg, from Start)
// This code will not execute when the application is reactivated
private void Application_Launching(object sender, LaunchingEventArgs e)
{
}

// Code to execute when the application is activated (brought to foreground)
// This code will not execute when the application is first launched
private void Application_Activated(object sender, ActivatedEventArgs e)
{
}

// Code to execute when the application is deactivated (sent to background)
// This code will not execute when the application is closing
private void Application_Deactivated(object sender, DeactivatedEventArgs e)
{
}

// Code to execute when the application is closing (eg, user hit Back)
// This code will not execute when the application is deactivated
private void Application_Closing(object sender, ClosingEventArgs e)
{
}

// Code to execute if a navigation fails
private void RootFrame_NavigationFailed(object sender, NavigationFailedEventArgs e)
{
if (System.Diagnostics.Debugger.IsAttached)
{
// A navigation has failed; break into the debugger
System.Diagnostics.Debugger.Break();
}
}

// Code to execute on Unhandled Exceptions
private void Application_UnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e)
{
if (System.Diagnostics.Debugger.IsAttached)
{
// An unhandled exception has occurred; break into the debugger
System.Diagnostics.Debugger.Break();
}
}

#region Phone application initialization

// Avoid double-initialization
private bool phoneApplicationInitialized = false;

// Do not add any additional code to this method
private void InitializePhoneApplication()
{
if (phoneApplicationInitialized)
return;

// Create the frame but don't set it as RootVisual yet; this allows the splash
// screen to remain active until the application is ready to render.
RootFrame = new PhoneApplicationFrame();
RootFrame.Navigated += CompleteInitializePhoneApplication;

// Handle navigation failures
RootFrame.NavigationFailed += RootFrame_NavigationFailed;

// Ensure we don't initialize again
phoneApplicationInitialized = true;
}

// Do not add any additional code to this method
private void CompleteInitializePhoneApplication(object sender, NavigationEventArgs e)
{
// Set the root visual to allow the application to render
if (RootVisual != RootFrame)
RootVisual = RootFrame;

// Remove this handler since it is no longer needed
RootFrame.Navigated -= CompleteInitializePhoneApplication;
}

#endregion
}
}
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<phone:PhoneApplicationPage
x:Class="PushSharp.ClientSample.WindowsPhone.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone"
xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d" d:DesignWidth="480" d:DesignHeight="768"
FontFamily="{StaticResource PhoneFontFamilyNormal}"
FontSize="{StaticResource PhoneFontSizeNormal}"
Foreground="{StaticResource PhoneForegroundBrush}"
SupportedOrientations="Portrait" Orientation="Portrait"
shell:SystemTray.IsVisible="True">

<!--LayoutRoot is the root grid where all page content is placed-->
<Grid x:Name="LayoutRoot" Background="Transparent">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>

<!--TitlePanel contains the name of the application and page title-->
<StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,17,0,28">
<TextBlock x:Name="ApplicationTitle" Text="PUSHSHARP SAMPLE" Style="{StaticResource PhoneTextNormalStyle}"/>
<TextBlock x:Name="PageTitle" Text="PushSharp" Margin="9,-7,0,0" Style="{StaticResource PhoneTextTitle1Style}"/>
</StackPanel>

<!--ContentPanel - place additional content here-->
<Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0"></Grid>
</Grid>

<!--Sample code showing usage of ApplicationBar-->
<!--<phone:PhoneApplicationPage.ApplicationBar>
<shell:ApplicationBar IsVisible="True" IsMenuEnabled="True">
<shell:ApplicationBarIconButton IconUri="/Images/appbar_button1.png" Text="Button 1"/>
<shell:ApplicationBarIconButton IconUri="/Images/appbar_button2.png" Text="Button 2"/>
<shell:ApplicationBar.MenuItems>
<shell:ApplicationBarMenuItem Text="MenuItem 1"/>
<shell:ApplicationBarMenuItem Text="MenuItem 2"/>
</shell:ApplicationBar.MenuItems>
</shell:ApplicationBar>
</phone:PhoneApplicationPage.ApplicationBar>-->

</phone:PhoneApplicationPage>
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using Microsoft.Phone.Controls;

namespace PushSharp.ClientSample.WindowsPhone
{
public partial class MainPage : PhoneApplicationPage
{
PushSharpClient client;

// Constructor
public MainPage()
{
InitializeComponent();

client = new PushSharpClient();
client.RegisterForToast();
}
}
}
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<Deployment xmlns="http://schemas.microsoft.com/client/2007/deployment"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
>
<Deployment.Parts>
</Deployment.Parts>
</Deployment>
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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Resources;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("PushSharp.ClientSample.WindowsPhone")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PushSharp.ClientSample.WindowsPhone")]
[assembly: AssemblyCopyright("Copyright © 2012")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("d241dff8-4f80-43b7-b396-c0cf57e4be5f")]

// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: NeutralResourcesLanguageAttribute("en-US")]
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<?xml version="1.0" encoding="utf-8"?>

<Deployment xmlns="http://schemas.microsoft.com/windowsphone/2009/deployment" AppPlatformVersion="7.1">
<App xmlns="" ProductID="{21fc5b7c-203c-4017-b926-11adcb1b79d5}" Title="PushSharp.ClientSample.WindowsPhone" RuntimeType="Silverlight" Version="1.0.0.0" Genre="apps.normal" Author="PushSharp.ClientSample.WindowsPhone author" Description="Sample description" Publisher="PushSharp.ClientSample.WindowsPhone">
<IconPath IsRelative="true" IsResource="false">ApplicationIcon.png</IconPath>
<Capabilities>
<Capability Name="ID_CAP_GAMERSERVICES"/>
<Capability Name="ID_CAP_IDENTITY_DEVICE"/>
<Capability Name="ID_CAP_IDENTITY_USER"/>
<Capability Name="ID_CAP_LOCATION"/>
<Capability Name="ID_CAP_MEDIALIB"/>
<Capability Name="ID_CAP_MICROPHONE"/>
<Capability Name="ID_CAP_NETWORKING"/>
<Capability Name="ID_CAP_PHONEDIALER"/>
<Capability Name="ID_CAP_PUSH_NOTIFICATION"/>
<Capability Name="ID_CAP_SENSORS"/>
<Capability Name="ID_CAP_WEBBROWSERCOMPONENT"/>
<Capability Name="ID_CAP_ISV_CAMERA"/>
<Capability Name="ID_CAP_CONTACTS"/>
<Capability Name="ID_CAP_APPOINTMENTS"/>
</Capabilities>
<Tasks>
<DefaultTask Name ="_default" NavigationPage="MainPage.xaml"/>
</Tasks>
<Tokens>
<PrimaryToken TokenID="PushSharp.ClientSample.WindowsPhoneToken" TaskName="_default">
<TemplateType5>
<BackgroundImageURI IsRelative="true" IsResource="false">Background.png</BackgroundImageURI>
<Count>0</Count>
<Title>PushSharp.ClientSample.WindowsPhone</Title>
</TemplateType5>
</PrimaryToken>
</Tokens>
</App>
</Deployment>
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